Offline 123.51.31.246:28015 checked 6d ago
NDA_DEV
Connect
srv = rust.server("123.51.31.246:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 56% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 123.51.31.246:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 2 Oct 2026, 04:43 UTC
- hostname
- –
- first seen
- 2 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 143/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 135/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 188/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 77/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 9/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 19/1000 |
Quick answers
From the figures on this page.
Population data
What position does NDA_DEV take in the server rankings?
Over the last seven days NDA_DEV sits at #12,447 on player hours, in the top 56% of ranked servers.
How many players does NDA_DEV hold at once?
The current row shows NDA_DEV offline; the last response was 6 days 7 hours ago. Over the last seven days it averaged 0 players and peaked at 1.
Server facts
What Rust version does NDA_DEV run?
Version Rust network protocol 2635 and build 168909 on Windows is reported by NDA_DEV. The protocol has to match before you can join, and Steam does the updating.
Is NDA_DEV up, and what does its uptime show?
The latest sample has NDA_DEV offline, with a last sighting 6 days 7 hours ago. 3 of 168 hours up over the last 7 full days, or 2%. The first row Rust Data holds for it is dated 2 October 2026.
In which location is NDA_DEV hosted?
There is no region published for NDA_DEV. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 123.51.31.246:28015 is its address.
Map and rules
Which settings and rules does NDA_DEV run?
The name NDA_DEV carries no gather rate. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
Which map has NDA_DEV loaded?
NDA_DEV runs a procedural map, which the game generates.
Wipes and dates
When does NDA_DEV wipe, and on what schedule?
A rhythm cannot be read from the wipes of NDA_DEV on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 27 days 5 hours ago.
Lists and tags
Which Rust Data filters and lists contain NDA_DEV?
The Rust Data lists that NDA_DEV fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on NDA_DEV?
These tags are published by NDA_DEV and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way into NDA_DEV?
In Rust, F1 opens the console: type client.connect 123.51.31.246:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.