Rust Data

rustdata.spaceservers124.120.156.147:28017.ipynb

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Online 124.120.156.147:28015 checked 9m ago

[SEA] RustLab : Beta

moddedoxide

Connect

srv = rust.server("124.120.156.147:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/350 # 0% full
7-day average 1 # peak 3
rank #6,673 # top 30%
no wipes 'resets' # 14 new worlds this week: a reset every few hours, not a wipe schedule
next wipe – # resets, no wipes

Players

srv.players.plot(range="48h")
AveragePeak
00.511.5216:0019:0015:0022:0010:0013:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040016:0019:0015:0022:0010:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12.5k5k7.5k10k27 Oct28 Oct29 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

World resets · a new world every few hours; none of these counts as a wipe

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 29 Oct, 10:32 UTC4h ago NaN NaN NaN 1
1 Thu 29 Oct, 09:53 UTC5h ago NaN NaN NaN 1
2 Tue 27 Oct, 20:34 UTC1d ago NaN NaN NaN 0
3 Tue 27 Oct, 17:19 UTC1d ago NaN NaN NaN 1
4 Tue 27 Oct, 16:12 UTC1d ago NaN NaN NaN 1
5 Tue 27 Oct, 13:50 UTC2d ago NaN NaN NaN 1
6 Tue 27 Oct, 13:40 UTC2d ago NaN NaN NaN 1
7 Tue 27 Oct, 13:23 UTC2d ago NaN NaN NaN 1
8 Tue 27 Oct, 12:58 UTC2d ago NaN NaN NaN 0
9 Tue 27 Oct, 12:48 UTC2d ago NaN NaN NaN 1
display(srv.map, srv.info())

Map

3500 · seed 1906473059
Map of [SEA] RustLab : Beta
map
Procedural Map
size
3500
seed
1906473059
Open on RustMaps

Server

srv.info()
address
124.120.156.147:28015
region
–
max players
350
group limit
16 max
wipe schedule
–
last wipe
resets constantly
hostname
–
first seen
27 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 29.10EU · groups of 8+ · weekly · 109 on average181/300
1RaidLabgroups of 8+ · 32 on average200/50
2EU Hub 01EU · groups of 1000+ · 24 on average0/3300
3404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10EU · groups of 8+ · monthly · 3 on average2/300
4A Shockbyte Rust Servergroups of 8+ · 2 on average0/40
5Warriorsgroups of 8+ · 2 on average2/100

Quick answers

From the figures on this page.

Population

How does [SEA] RustLab : Beta compare in the rankings?

Rank #6,673 on seven-day player hours for [SEA] RustLab : Beta, within the top 30% of all ranked servers.

How full does [SEA] RustLab : Beta run?

Current row: 0 players on [SEA] RustLab : Beta, against 350 slots. Over the last seven days it averaged 1 players and peaked at 3. Averaged by hour over 48 hours, 23:00 UTC is the busiest, at 1 players.

Server facts

What does performance look like on [SEA] RustLab : Beta?

The 48-hour average is 228 server fps, with a low of 215. The entity count peaked at 74,884, covering buildings, deployables and the rest of the world. The memory field tops out at 1,554 MB. Low fps plus an entity count on the way up is the lag players report.

What Rust version does [SEA] RustLab : Beta run?

Version Rust network protocol 2635 and build 168909 on Windows is reported by [SEA] RustLab : Beta. Joining needs the same protocol on your game; Steam handles the update.

Is [SEA] RustLab : Beta up, and what does its uptime show?

[SEA] RustLab : Beta reports itself online at the current refresh. A restart about 57 minutes ago is what its reported uptime implies. Over the last 1 full day the hours up number 6 of 24, 25%. Its earliest recorded date in Rust Data is 27 October 2026.

In which location is [SEA] RustLab : Beta hosted?

The name of [SEA] RustLab : Beta points to Asia, even though no region tag is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 124.120.156.147:28015.

Rules, settings, map

Which rules apply on [SEA] RustLab : Beta, and what settings?

The name [SEA] RustLab : Beta carries no gather rate. The cap on a group is 16 players. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.

What is the map on [SEA] RustLab : Beta?

The game generates the map on [SEA] RustLab : Beta: procedural, size 3,500, seed 1906473059. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipes and dates

When does [SEA] RustLab : Beta wipe, and on what schedule?

A new world arrives every few hours on [SEA] RustLab : Beta, so no wipe schedule is kept and those resets do not count as wipes.

Tags, lists

Where does [SEA] RustLab : Beta appear among Rust Data lists and filters?

The Rust Data lists that [SEA] RustLab : Beta fits are: Modded Rust servers. Under these filters on the server list, it is listed: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

How should you read the server tags on [SEA] RustLab : Beta?

These tags are published by [SEA] RustLab : Beta and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp350 (Max players): 350 slots in total; ts16 (Group limit): The team cap is 16; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

How can I connect to [SEA] RustLab : Beta?

The manual route: launch Rust, F1, then client.connect 124.120.156.147:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp350,ptrak,$r?,v2635,gmrust,cs168909,ts16,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp350
Max players 350 slots in total.
ts16
Group limit The team cap is 16.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 85,370 players 11,850 servers online