Rust Data

rustdata.spaceservers124.209.153.233:28017.ipynb

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Offline 124.209.153.233:28015 checked 7h ago

my5local

moddedoxide

Connect

srv = rust.server("124.209.153.233:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/5 # 20% full
7-day average 1 # peak 1
rank #6,377 # top 29%
last wipe 1d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeakWipe
00.250.50.75105:0007:0009:0010:0014:0016:00Wiped Tue 27 Oct, 06:17 UTCWIPE

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.2 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 25 OctWed 21 OctMon 12 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 27 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 27 Oct, 06:17 UTC1d ago NaN NaN running 1
1 Sun 25 Oct, 13:26 UTC3d ago 1 NaN 1.7 days 0
2 Wed 21 Oct, 08:55 UTC7d ago 1 held half 4.2 days 0
3 Mon 12 Oct, 10:12 UTC16d ago 1 held half 8.9 days 1
4 Sat 10 Oct, 05:59 UTC18d ago 1 held half 2.2 days 1
5 Fri 9 Oct, 20:59 UTC19d ago 1 NaN 0.4 days 0
6 Wed 7 Oct, 13:47 UTC21d ago 1 held half 2.3 days 1
7 Mon 5 Oct, 21:02 UTC23d ago 1 NaN 1.7 days 1
8 Sat 3 Oct, 03:54 UTC25d ago 1 held half 2.7 days 1
9 Fri 2 Oct, 18:31 UTC26d ago 1 NaN 0.4 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
124.209.153.233:28015
region
–
max players
5
group limit
8, the default
wipe schedule
–
last wipe
27 Oct 2026, 06:17 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 156 on average47/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average134/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average44/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average51/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average8/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average6/1000

Quick answers

From the figures on this page.

Population

What position does my5local take in the server rankings?

Rank #6,377 on seven-day player hours for my5local, within the top 29% of all ranked servers.

How many players does my5local hold at once?

Offline now for my5local, with the last sample 7 hours ago. Over the last seven days it averaged 1 players and peaked at 1. The 48-hour sample puts the busiest hour at 07:00 UTC, averaging 1 players.

Server facts

What Rust version does my5local run?

The build is Rust network protocol 2635 and build 168909 on Windows, run by my5local. The protocol has to match before you can join, and Steam does the updating.

Is my5local up, and what does its uptime show?

Offline now for my5local, last seen 7 hours ago. Over the last 7 full days the hours up number 36 of 168, 21%. Rust Data logged it first on 13 September 2026.

Which location does my5local run from?

For my5local, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 124.209.153.233:28015.

Map and rules

What rules and settings are recorded for my5local?

The name my5local carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

Which map has my5local loaded?

A procedural map runs on my5local, generated by the game.

Wipe data

When does my5local wipe, and how often?

Irregular wipe times on my5local leave no next wipe to forecast. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 41 hours ago, and that is the one in play.

What is wipe day on my5local like?

Recent wipes averaged 1 players at their peak. Peak population on the latest wipe came 27 hours in. Half the peak or more was held to the next wipe in 100% of recent wipes.

Lists and tags

Which Rust Data filters and lists contain my5local?

These Rust Data lists include my5local: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the server tags on my5local?

The game's server browser reads these tags from my5local: gmrust (Game mode): Rust survival in its standard form; mp5 (Max players): 5 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

How can I connect to my5local?

Enter client.connect 124.209.153.233:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp5
Max players 5 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 51,299 players 11,732 servers online