Rust Data

rustdata.spaceservers125.236.230.198:28026.ipynb

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Offline 125.236.230.198:28025 checked 26d ago

State of Flux | Staging Server

moddedcarbonpve

Connect

srv = rust.server("125.236.230.198:28026")
print(srv.connect_command)

Right now

srv.summary()
players now 0/3 # 0% full
7-day average 0 # peak –
rank #15,958 # top 70%
last wipe 33d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 26 Sep, 00:33 UTC33d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 1337
Map of State of Flux | Staging Server
map
Staging Server
size
3500
seed
1337

Server

srv.info()
address
125.236.230.198:28025
region
–
max players
3
group limit
8, the default
wipe schedule
–
last wipe
26 Sep 2026, 00:33 UTC
hostname
–
first seen
19 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 255 on average178/2000
1[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 245 on average319/2000
2Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 107 on average66/200
3【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 59 on average38/200
4[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 55 on average49/300
5TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 49 on average74/100

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does State of Flux | Staging Server rank?

Rank #15,958 on seven-day player hours for State of Flux | Staging Server, within the top 70% of all ranked servers.

What population does State of Flux | Staging Server carry?

Offline now for State of Flux | Staging Server, with the last sample 26 days 16 hours ago.

About the server

Which Rust version is State of Flux | Staging Server on?

Rust network protocol 2634 and build 165937 on Linux is what State of Flux | Staging Server runs. Steam updates your game for you, but the protocol must match to join.

How reliable is State of Flux | Staging Server, and is it up?

State of Flux | Staging Server is offline at this refresh; the last response came 26 days 16 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 19 September 2026.

Which location does State of Flux | Staging Server run from?

For State of Flux | Staging Server, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 125.236.230.198:28025 is its address.

Settings and map

What rules and settings are recorded for State of Flux | Staging Server?

No gather rate appears in the name: State of Flux | Staging Server. Eight players per group: that is the game's default, and it applies here. Game mode pve, with this note: player combat is not allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Carbon. Anti-cheat status: VAC on.

Which map has State of Flux | Staging Server loaded?

The game generates the map on State of Flux | Staging Server: procedural, size 3,500, seed 1337. Size and seed fix the map, so RustMaps can show it, linked from this page. Under map name you will find: Staging Server.

Wipe schedule

On what schedule does State of Flux | Staging Server wipe?

Too few wipes are on record for State of Flux | Staging Server to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 33 days 18 hours ago.

What is wipe day on State of Flux | Staging Server like?

Recent wipes averaged 1 players at their peak. 1 hours after the latest wipe, the crowd reached its peak.

Tags and filters

Where does State of Flux | Staging Server appear among Rust Data lists and filters?

On Rust Data, State of Flux | Staging Server appears in these lists: Modded Rust servers and Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meanings do the tags on State of Flux | Staging Server hold?

Read by the game's server browser, the tags State of Flux | Staging Server publishes are: gmrust (Game mode): Rust survival in its standard form; mp3 (Max players): Slot count: 3; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs165937 (Build): Build number: 165937; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^p (PvE): PvE: the world is the threat, not other players; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): The plugin framework in use is Carbon. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

How can I connect to State of Flux | Staging Server?

The manual route: launch Rust, F1, then client.connect 125.236.230.198:28025. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. You will find its website at https://sofgame.zone.

Server tags · what each one means

srv.tags.decode()

Published as mp3,ptrak,$r?,v2634,^z,^y,^p,gmrust,cs165937,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp3
Max players Slot count: 3.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs165937
Build Build number: 165937.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Gameplay

^p
PvE PvE: the world is the threat, not other players.

Mods and access

^z
Modded The Modded section lists it, because plugins or settings change the game.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 103,409 players 11,892 servers online