Offline 125.236.230.198:28025 checked 26d ago
gitsync-carbon
Connect
srv = rust.server("125.236.230.198:28125")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 125.236.230.198:28025
- region
- –
- max players
- 2
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 3 Oct 2026, 22:40 UTC
- hostname
- –
- first seen
- 3 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 150 on average | 62/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 127 on average | 127/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 123 on average | 132/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 97 on average | 36/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 95 on average | 107/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 109/200 |
Quick answers
From the figures on this page.
Population
What position does gitsync-carbon take in the server rankings?
Rank #15,986 on seven-day player hours for gitsync-carbon, within the top 71% of all ranked servers.
What population does gitsync-carbon carry?
The current row shows gitsync-carbon offline; the last response was 26 days 5 hours ago.
About the server
What Rust version does gitsync-carbon run?
The build is Rust network protocol 2634 and build 166652 on Linux, run by gitsync-carbon. Joining needs the same protocol on your game; Steam handles the update.
How reliable is gitsync-carbon, and is it up?
gitsync-carbon is offline at this refresh; the last response came 26 days 5 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 3 October 2026.
Which location does gitsync-carbon run from?
There is no region published for gitsync-carbon. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 125.236.230.198:28025.
Map and rules
What rules and settings are recorded for gitsync-carbon?
You will not find a gather rate in the string gitsync-carbon. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Carbon plugins run on it. Anti-cheat status: VAC on.
Which map has gitsync-carbon loaded?
A procedural map runs on gitsync-carbon, generated by the game.
Wipe data
When does gitsync-carbon wipe, and how often?
A rhythm cannot be read from the wipes of gitsync-carbon on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 26 days 10 hours ago, and that is the one in play.
Lists and tags
Which Rust Data filters and lists contain gitsync-carbon?
On Rust Data, gitsync-carbon appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the server tags on gitsync-carbon?
The game's server browser reads these tags from gitsync-carbon: gmrust (Game mode): Rust survival in its standard form; mp2 (Max players): Slot count: 2; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): The server runs build 166652; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Plugin framework: Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way to join gitsync-carbon?
The manual route: launch Rust, F1, then client.connect 125.236.230.198:28025. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.