Rust Data

rustdata.spaceservers125.236.230.198:29125.ipynb

Run all rust-data · live

‹ All servers

Offline 125.236.230.198:29025 checked 4d ago

gitsync-carbon

moddedcarbon

Connect

srv = rust.server("125.236.230.198:29125")
print(srv.connect_command)

Right now

srv.summary()
players now 0/2 # 0% full
7-day average 0 # peak –
rank #15,270 # top 69%
last wipe 26d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k4 Oct7 Oct11 Oct14 Oct27 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
125.236.230.198:29025
region
–
max players
2
group limit
8, the default
wipe schedule
–
last wipe
3 Oct 2026, 22:40 UTC
hostname
–
first seen
4 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 151 on average19/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average126/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 122 on average51/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 97 on average9/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 94 on average29/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average49/200

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does gitsync-carbon rank?

Rank #15,270 on seven-day player hours for gitsync-carbon, within the top 69% of all ranked servers.

How many players does gitsync-carbon hold at once?

Offline now for gitsync-carbon, with the last sample 4 days 23 hours ago. Over the last seven days it averaged 0 players.

About the server

What Rust version does gitsync-carbon run?

The build is Rust network protocol 2634 and build 166652 on Linux, run by gitsync-carbon. The protocol has to match before you can join, and Steam does the updating.

Is gitsync-carbon up, and what does its uptime show?

gitsync-carbon is offline at this refresh; the last response came 4 days 23 hours ago. Uptime of 1% across the last 7 full days: 1 hours of 168. Its earliest recorded date in Rust Data is 4 October 2026.

Where does gitsync-carbon sit?

For gitsync-carbon, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 125.236.230.198:29025 is its address.

Map and rules

Which rules apply on gitsync-carbon, and what settings?

You will not find a gather rate in the string gitsync-carbon. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Carbon plugins run on it. Anti-cheat status: VAC on.

Which map has gitsync-carbon selected?

gitsync-carbon runs a procedural map, which the game generates.

Wipes and dates

On what schedule does gitsync-carbon wipe?

A rhythm cannot be read from the wipes of gitsync-carbon on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 26 days 5 hours ago.

Lists and tags

Which lists on Rust Data hold gitsync-carbon, and which filters?

On Rust Data, gitsync-carbon appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the server tags on gitsync-carbon?

Read by the game's server browser, the tags gitsync-carbon publishes are: gmrust (Game mode): Survival play, standard Rust; mp2 (Max players): 2 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): The server runs build 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Runs on Carbon for plugins. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

How can I connect to gitsync-carbon?

The manual route: launch Rust, F1, then client.connect 125.236.230.198:29025. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp2,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode Survival play, standard Rust.
mp2
Max players 2 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol To join, your game must run protocol 2634.
cs166652
Build The server runs build 166652.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon Runs on Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 41,075 players 11,634 servers online