Offline EA 125.73.194.95:28005 checked 21d ago
测试
Connect
srv = rust.server("125.73.194.95:28008")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 62% of all ranked servers, top 90% in EA. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 14:35 UTC28d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 125.73.194.95:28005
- region
- EA
- max players
- 150
- group limit
- 6 max
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 19:39 UTC
- hostname
- –
- first seen
- 1 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | 614《断剑》PVE 迷失暗黑|仙途重聚|直连进入 | EA · groups of 6 · 40 on average | 30/150 |
| 1 | [凡人修仙传]PVE/修为/宗门/炼丹/硬核/装备成长 | EA · groups of 5 · monthly · 17 on average | 14/456 |
| 2 | [大熊PVE]-2倍/自动养殖/建造/突袭副本/死亡不掉 | EA · groups of 6 · monthly · 4 on average | 3/100 |
| 3 | [大熊PVE]二服/2倍/新养殖自动化/突袭/死亡不掉 | EA · groups of 7 · monthly · 2 on average | 0/100 |
| 4 | Eri's Server JP-Only Season10Final | EA · groups of 6 · 1 on average | 6/60 |
| 5 | 【炮炮PVE启蒙】纯净|特色|突袭|技能 | EA · groups of 16+ · biweekly · 59 on average | 21/200 |
Quick answers
From the figures on this page.
Player counts
How does 测试 compare in the rankings?
Player hours over the last seven days: #13,671 for 测试, #469 in Asia, within the top 62% of the ranked set.
How many players does 测试 hold at once?
测试 returns no live count at this refresh, having last been seen 21 days 8 hours ago.
Server facts
Which Rust version is 测试 on?
Version Rust network protocol 2634 and build 166652 on Windows is reported by 测试. The protocol has to match before you can join, and Steam does the updating.
How reliable is 测试, and is it online now?
The latest sample has 测试 offline, with a last sighting 21 days 8 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 1 October 2026.
Which location does 测试 run from?
The EA tag is what 测试 uses to list itself in Asia. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 125.73.194.95:28005.
Rules, settings, map
What rules and settings are recorded for 测试?
The name 测试 carries no gather rate. 6 players is the maximum per group. pve is the game mode here, and player combat is not allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. Anti-cheat status: VAC off.
Wipe data
When does 测试 wipe, and on what schedule?
The record for 测试 holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 28 days 1 hours ago, and that is the one in play.
What is wipe day on 测试 like?
Recent wipes averaged 1 players at their peak. The crowd on the latest wipe topped out 0 hours after it began.
Lists and tags
Which lists on Rust Data hold 测试, and which filters?
The Rust Data lists that 测试 fits are: Modded Rust servers and Rust PvE servers. It appears under these filters on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on 测试 hold?
These tags are published by 测试 and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp150 (Max players): 150 slots in total; ts6 (Group limit): The team cap is 6; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^p (PvE): PvE: the world is the threat, not other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game; EA (East Asia): The server browser files it under East Asia. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way into 测试?
The manual route: launch Rust, F1, then client.connect 125.73.194.95:28005. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.