Rust Data

rustdata.spaceservers157.85.88.113:22582.ipynb

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Online 157.85.88.113:22581 checked 9m ago

Eri's Server JP-Only Season10Final

moddedoxidepve

Connect

srv = rust.server("157.85.88.113:22582")
print(srv.connect_command)

Right now

srv.summary()
players now 1/60 # 2% full
7-day average 1 # peak 7
rank #2,648 # top 12%
last wipe 1h ago # no schedule published
next wipe – # no rhythm it keeps
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0246821:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 12% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap14 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak10players, last three wipes
crowd held0%else halves by day 8.5

The first 48 hours of its last wipes

Thu 15 OctThu 1 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 15 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 29 Oct, 19:28 UTC1h ago NaN NaN running 1
1 Thu 15 Oct, 23:32 UTC13d ago 11 NaN NaN 1
2 Thu 1 Oct, 21:43 UTC FW27d ago 10 halved by day 11 14.1 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4800 · seed 1
Map of Eri's Server JP-Only Season10Final
map
Custom Map
size
4800
seed
1

Server

srv.info()
address
157.85.88.113:22581
region
–
max players
60
group limit
6 max
wipe schedule
–
last wipe
29 Oct 2026, 19:28 UTC
hostname
–
first seen
1 Oct 2026

About this server · in its own words

print(srv.description)
当サーバーは初心者育成や配信支援を目的に運用されております" ンネル"プレイに際しサーバーのDiscordチャンネルに参加してください。" "2つの異なるゲームバランスを選択できます" "準バニラor現物確率リサーチ開放""

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0614《断剑》PVE 迷失暗黑|仙途重聚|直连进入EA · groups of 6 · 40 on average30/150
1[凡人修仙传]PVE/修为/宗门/炼丹/硬核/装备成长EA · groups of 5 · monthly · 17 on average13/456
2[大熊PVE]-2倍/自动养殖/建造/突袭副本/死亡不掉EA · groups of 6 · monthly · 4 on average4/100
3[大熊PVE]二服/2倍/新养殖自动化/突袭/死亡不掉EA · groups of 7 · monthly · 2 on average1/100
4【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 59 on average25/200
5QS『鱼山路』pve|耐玩|升级|突袭EA · groups of 8+ · 37 on average34/100

Quick answers

From the figures on this page.

Population

What position does Eri's Server JP-Only Season10Final take in the server rankings?

Player hours over seven days put Eri's Server JP-Only Season10Final at #2,648, in the top 12% of the ranked set.

How full does Eri's Server JP-Only Season10Final run?

The sample now reads 1 players for Eri's Server JP-Only Season10Final, out of 60 slots. Over the last seven days it averaged 1 players and peaked at 7. The 48-hour sample puts the busiest hour at 12:00 UTC, averaging 5 players.

Server data

What does performance look like on Eri's Server JP-Only Season10Final?

Server fps over the last 48 hours averages 211; the floor is 159. Entity numbers reached 161,593, and that includes buildings, deployables and the rest. A high of 6,873 MB of memory used. Low fps plus an entity count on the way up is the lag players report.

What Rust version does Eri's Server JP-Only Season10Final run?

The build is Rust network protocol 2635 and build 168909 on Linux, run by Eri's Server JP-Only Season10Final. The protocol has to match before you can join, and Steam does the updating.

How reliable is Eri's Server JP-Only Season10Final, and is it online now?

Online is the state at the latest refresh for Eri's Server JP-Only Season10Final. A restart about 3 hours ago is what its reported uptime implies. Uptime of 99% across the last 7 full days: 167 hours of 168. Its earliest recorded date in Rust Data is 1 October 2026.

Where does Eri's Server JP-Only Season10Final sit?

Its name points to Asia, but Eri's Server JP-Only Season10Final publishes no region tag. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 157.85.88.113:22581.

Map and rules

Which settings and rules does Eri's Server JP-Only Season10Final run?

The name Eri's Server JP-Only Season10Final carries no gather rate. The cap on a group is 6 players. Recorded as pve, player combat is not allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. Anti-cheat status: VAC off.

Which map has Eri's Server JP-Only Season10Final loaded?

The game generates the map on Eri's Server JP-Only Season10Final: procedural, size 4,800, seed 1. Size and seed fix the map, so RustMaps can show it, linked from this page. Under map name you will find: Custom Map.

Wipes and dates

When does Eri's Server JP-Only Season10Final wipe, and on what schedule?

Irregular wipe times on Eri's Server JP-Only Season10Final leave no next wipe to forecast. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 1 hours ago.

On Eri's Server JP-Only Season10Final, what happens on wipe day?

Across recent wipes the busiest point averaged 10 players. 15 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. The drop under half arrived by day 8.5 in the other cases.

Tags and filters

Which Rust Data filters and lists contain Eri's Server JP-Only Season10Final?

The Rust Data lists that Eri's Server JP-Only Season10Final fits are: Modded Rust servers and Rust PvE servers. Under these filters on the server list, it is listed: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Which meanings do the tags on Eri's Server JP-Only Season10Final hold?

Read by the game's server browser, the tags Eri's Server JP-Only Season10Final publishes are: gmrust (Game mode): Survival play, standard Rust; mp60 (Max players): The server lists 60 slots; ts6 (Group limit): The team cap is 6; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way to join Eri's Server JP-Only Season10Final?

In Rust, F1 opens the console: type client.connect 157.85.88.113:22581. Launch Rust on this page does the same by opening the game through Steam and connecting. https://discord.com/invite/vj6RXJAu3C is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp60,ptrak,$r?,v2635,^p,gmrust,cs168909,ts6,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp60
Max players The server lists 60 slots.
ts6
Group limit The team cap is 6.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 96,179 players 11,824 servers online