Online 157.85.88.113:22581 checked 9m ago
Eri's Server JP-Only Season10Final
Connect
srv = rust.server("157.85.88.113:22582")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 12% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 11, 15 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 29 Oct, 19:28 UTC1h ago | NaN | NaN | running | 1 |
| 1 | Thu 15 Oct, 23:32 UTC13d ago | 11 | NaN | NaN | 1 |
| 2 | Thu 1 Oct, 21:43 UTC FW27d ago | 10 | halved by day 11 | 14.1 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | 614《断剑》PVE 迷失暗黑|仙途重聚|直连进入 | EA · groups of 6 · 40 on average | 30/150 |
| 1 | [凡人修仙传]PVE/修为/宗门/炼丹/硬核/装备成长 | EA · groups of 5 · monthly · 17 on average | 13/456 |
| 2 | [大熊PVE]-2倍/自动养殖/建造/突袭副本/死亡不掉 | EA · groups of 6 · monthly · 4 on average | 4/100 |
| 3 | [大熊PVE]二服/2倍/新养殖自动化/突袭/死亡不掉 | EA · groups of 7 · monthly · 2 on average | 1/100 |
| 4 | 【炮炮PVE启蒙】纯净|特色|突袭|技能 | EA · groups of 16+ · biweekly · 59 on average | 25/200 |
| 5 | QS『鱼山路』pve|耐玩|升级|突袭 | EA · groups of 8+ · 37 on average | 34/100 |
Quick answers
From the figures on this page.
Population
What position does Eri's Server JP-Only Season10Final take in the server rankings?
Player hours over seven days put Eri's Server JP-Only Season10Final at #2,648, in the top 12% of the ranked set.
How full does Eri's Server JP-Only Season10Final run?
The sample now reads 1 players for Eri's Server JP-Only Season10Final, out of 60 slots. Over the last seven days it averaged 1 players and peaked at 7. The 48-hour sample puts the busiest hour at 12:00 UTC, averaging 5 players.
Server data
What does performance look like on Eri's Server JP-Only Season10Final?
Server fps over the last 48 hours averages 211; the floor is 159. Entity numbers reached 161,593, and that includes buildings, deployables and the rest. A high of 6,873 MB of memory used. Low fps plus an entity count on the way up is the lag players report.
What Rust version does Eri's Server JP-Only Season10Final run?
The build is Rust network protocol 2635 and build 168909 on Linux, run by Eri's Server JP-Only Season10Final. The protocol has to match before you can join, and Steam does the updating.
How reliable is Eri's Server JP-Only Season10Final, and is it online now?
Online is the state at the latest refresh for Eri's Server JP-Only Season10Final. A restart about 3 hours ago is what its reported uptime implies. Uptime of 99% across the last 7 full days: 167 hours of 168. Its earliest recorded date in Rust Data is 1 October 2026.
Where does Eri's Server JP-Only Season10Final sit?
Its name points to Asia, but Eri's Server JP-Only Season10Final publishes no region tag. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 157.85.88.113:22581.
Map and rules
Which settings and rules does Eri's Server JP-Only Season10Final run?
The name Eri's Server JP-Only Season10Final carries no gather rate. The cap on a group is 6 players. Recorded as pve, player combat is not allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. Anti-cheat status: VAC off.
Which map has Eri's Server JP-Only Season10Final loaded?
The game generates the map on Eri's Server JP-Only Season10Final: procedural, size 4,800, seed 1. Size and seed fix the map, so RustMaps can show it, linked from this page. Under map name you will find: Custom Map.
Wipes and dates
When does Eri's Server JP-Only Season10Final wipe, and on what schedule?
Irregular wipe times on Eri's Server JP-Only Season10Final leave no next wipe to forecast. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 1 hours ago.
On Eri's Server JP-Only Season10Final, what happens on wipe day?
Across recent wipes the busiest point averaged 10 players. 15 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. The drop under half arrived by day 8.5 in the other cases.
Tags and filters
Which Rust Data filters and lists contain Eri's Server JP-Only Season10Final?
The Rust Data lists that Eri's Server JP-Only Season10Final fits are: Modded Rust servers and Rust PvE servers. Under these filters on the server list, it is listed: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Which meanings do the tags on Eri's Server JP-Only Season10Final hold?
Read by the game's server browser, the tags Eri's Server JP-Only Season10Final publishes are: gmrust (Game mode): Survival play, standard Rust; mp60 (Max players): The server lists 60 slots; ts6 (Group limit): The team cap is 6; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way to join Eri's Server JP-Only Season10Final?
In Rust, F1 opens the console: type client.connect 157.85.88.113:22581. Launch Rust on this page does the same by opening the game through Steam and connecting. https://discord.com/invite/vj6RXJAu3C is the website recorded for it.
