Offline 126.218.13.17:28015 checked 41d ago
Super Lino Max Development Server
Connect
srv = rust.server("126.218.13.17:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 126.218.13.17:28015
- region
- –
- max players
- 5
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 14 Sep 2026, 15:20 UTC
- hostname
- –
- first seen
- 14 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 150 on average | 74/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 128/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 112/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 40/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 4/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 12/1000 |
Quick answers
From the figures on this page.
Player counts
What position does Super Lino Max Development Server take in the server rankings?
Player hours over seven days put Super Lino Max Development Server at #13,288, in the top – of the ranked set.
How many players does Super Lino Max Development Server hold at once?
The current row shows Super Lino Max Development Server offline; the last response was 41 days 16 hours ago.
Server facts
What Rust version does Super Lino Max Development Server run?
Version Rust network protocol 2633 and build 163794 on Windows is reported by Super Lino Max Development Server. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Super Lino Max Development Server, and is it up?
The latest sample has Super Lino Max Development Server offline, with a last sighting 41 days 16 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 14 September 2026.
Which location does Super Lino Max Development Server run from?
There is no region published for Super Lino Max Development Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 126.218.13.17:28015.
Map and rules
Which settings and rules does Super Lino Max Development Server run?
No gather rate appears in the name: Super Lino Max Development Server. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
Which map has Super Lino Max Development Server selected?
A procedural map runs on Super Lino Max Development Server, generated by the game.
Wipe schedule
When does Super Lino Max Development Server wipe, and on what schedule?
A rhythm cannot be read from the wipes of Super Lino Max Development Server on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 44 days 16 hours ago.
Tags and filters
Which Rust Data filters and lists contain Super Lino Max Development Server?
The Rust Data lists that Super Lino Max Development Server fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on Super Lino Max Development Server?
The game's server browser reads these tags from Super Lino Max Development Server: gmrust (Game mode): Survival play, standard Rust; mp5 (Max players): Slot count: 5; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs163794 (Build): Recorded game build: 163794; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way to join Super Lino Max Development Server?
The manual route: launch Rust, F1, then client.connect 126.218.13.17:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.