Offline 128.0.114.217:10800 checked 28d ago
voltys 2x2
Connect
srv = rust.server("128.0.114.217:10801")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
2500 · seed 985638646
- map
- Procedural Map
- size
- 2500
- seed
- 985638646
Server
srv.info()- address
- 128.0.114.217:10800
- region
- –
- max players
- 20
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 3 Sep 2026, 18:13 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 150 on average | 69/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 134/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 96/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 32/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 5/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 7/1000 |
Quick answers
From the figures on this page.
Player counts
What position does voltys 2x2 take in the server rankings?
Over the last seven days voltys 2x2 sits at #16,670 on player hours, in the top 70% of ranked servers.
What population does voltys 2x2 carry?
voltys 2x2 returns no live count at this refresh, having last been seen 28 days 3 hours ago.
Server facts
What Rust version does voltys 2x2 run?
Version Rust network protocol 2633 and build 165217 on Windows is reported by voltys 2x2. Joining needs the same protocol on your game; Steam handles the update.
Is voltys 2x2 up, and what does its uptime show?
The latest sample has voltys 2x2 offline, with a last sighting 28 days 3 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 13 September 2026.
Which location does voltys 2x2 run from?
No region is published by voltys 2x2. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 128.0.114.217:10800 is its address.
Rules, settings, map
Which rules apply on voltys 2x2, and what settings?
No gather rate appears in the name: voltys 2x2. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.
Which map has voltys 2x2 loaded?
Size 2,500, seed 985638646: the procedural map on voltys 2x2, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipes and dates
On what schedule does voltys 2x2 wipe?
A rhythm cannot be read from the wipes of voltys 2x2 on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 55 days 12 hours ago.
Lists and tags
Which lists on Rust Data hold voltys 2x2, and which filters?
The Rust Data lists that voltys 2x2 fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on voltys 2x2?
These tags are published by voltys 2x2 and read by the game's server browser: gmvanilla (Game mode): Game mode: vanilla survival; mp20 (Max players): Slot count: 20; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs165217 (Build): Recorded game build: 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way to join voltys 2x2?
Enter client.connect 128.0.114.217:10800 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.
