Rust Data

rustdata.spaceservers128.79.154.92:7016.ipynb

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Offline 128.79.154.92:7015 checked 15h ago

RCE-RustCoreEsport

moddedoxide

Connect

srv = rust.server("128.79.154.92:7016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/500 # 0% full
7-day average 0 # peak 1
rank #8,049 # top 36%
last wipe 16h ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75108:0012:0017:0021:0011:0015:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040008:0012:0017:0021:0011:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap4.9 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 3

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 27 Oct, 07:57 UTC23h ago NaN NaN running 0
1 Thu 22 Oct, 09:18 UTC5d ago 1 halved by day 3 4.9 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 1588428566
Map of RCE-RustCoreEsport
map
Procedural Map
size
3500
seed
1588428566
Open on RustMaps

Server

srv.info()
address
128.79.154.92:7015
region
–
max players
500
group limit
8, the default
wipe schedule
–
last wipe
27 Oct 2026, 14:30 UTC
hostname
–
first seen
22 Oct 2026

About this server · in its own words

print(srv.description)
Serveur communautaire, non affilié à Facepunch Studios. Wipes compétitifs sur inscription : rejoins une équipe sur le site Rust Core Esport (premier wipe gratuit, puis Pass RCE).

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 156 on average102/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average135/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average109/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average44/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average4/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average20/1000

Quick answers

From the figures on this page.

Population

How does RCE-RustCoreEsport compare in the rankings?

Player hours over seven days put RCE-RustCoreEsport at #8,049, in the top 36% of the ranked set.

How full does RCE-RustCoreEsport run?

The current row shows RCE-RustCoreEsport offline; the last response was 15 hours ago. Over the last seven days it averaged 0 players and peaked at 1. Averaged by hour over 48 hours, 16:00 UTC is the busiest, at 1 players.

Server facts

How well does RCE-RustCoreEsport perform?

The 48-hour average is 183 server fps, with a low of 44. The entity count peaked at 121,697, covering buildings, deployables and the rest of the world. The memory field tops out at 3,751 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

Which Rust version is RCE-RustCoreEsport on?

The build is Rust network protocol 2635 and build 168909 on Windows, run by RCE-RustCoreEsport. Joining needs the same protocol on your game; Steam handles the update.

Is RCE-RustCoreEsport up, and what does its uptime show?

Offline now for RCE-RustCoreEsport, last seen 15 hours ago. A restart about 1 hours ago is what its reported uptime implies. Over the last 5 full days the hours up number 49 of 120, 41%. The first row Rust Data holds for it is dated 22 October 2026.

Where does RCE-RustCoreEsport sit?

No region is published by RCE-RustCoreEsport. Rust Data does not look up where the machine stands; it shows where a server says it is. 128.79.154.92:7015 is its address.

Rules, settings, map

What rules and settings are recorded for RCE-RustCoreEsport?

You will not find a gather rate in the string RCE-RustCoreEsport. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.

Which map has RCE-RustCoreEsport loaded?

Size 3,500, seed 1588428566: the procedural map on RCE-RustCoreEsport, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe schedule

When does RCE-RustCoreEsport wipe, and how often?

A rhythm cannot be read from the wipes of RCE-RustCoreEsport on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 16 hours ago.

On RCE-RustCoreEsport, what happens on wipe day?

Recent wipes averaged 1 players at their peak. Peak population on the latest wipe came 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The drop under half arrived by day 3 in the other cases.

Tags and filters

Which Rust Data filters and lists contain RCE-RustCoreEsport?

On Rust Data, RCE-RustCoreEsport appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Which meanings do the tags on RCE-RustCoreEsport hold?

The game's server browser reads these tags from RCE-RustCoreEsport: gmrust (Game mode): Rust survival in its standard form; mp500 (Max players): Slot count: 500; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

How can I connect to RCE-RustCoreEsport?

The manual route: launch Rust, F1, then client.connect 128.79.154.92:7015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp500
Max players Slot count: 500.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build The server runs build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 39,491 players 11,618 servers online