Offline 129.212.191.126:28015 checked 36d ago
spawny-b0c-probe
Connect
srv = rust.server("129.212.191.126:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Mon 14 Sep, 16:53 UTC45d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 1337
- map
- Procedural Map
- size
- 3000
- seed
- 1337
Server
srv.info()- address
- 129.212.191.126:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 14 Sep 2026, 16:53 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 150 on average | 14/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 127/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 121 on average | 35/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 8/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 93 on average | 36/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 86 on average | 136/200 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does spawny-b0c-probe rank?
Over the last seven days spawny-b0c-probe sits at #15,497 on player hours, in the top 67% of ranked servers.
How full does spawny-b0c-probe run?
Offline now for spawny-b0c-probe, with the last sample 36 days 22 hours ago.
Server facts
What is the Rust version on spawny-b0c-probe?
Version Rust network protocol 2633 and build 163794 on Linux is reported by spawny-b0c-probe. Steam updates your game for you, but the protocol must match to join.
Is spawny-b0c-probe up, and what does its uptime show?
spawny-b0c-probe is offline at this refresh; the last response came 36 days 22 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 13 September 2026.
In which location is spawny-b0c-probe hosted?
There is no region published for spawny-b0c-probe. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 129.212.191.126:28015.
Settings and map
Which settings and rules does spawny-b0c-probe run?
You will not find a gather rate in the string spawny-b0c-probe. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. Anti-cheat status: VAC on.
Which map has spawny-b0c-probe selected?
The game generates the map on spawny-b0c-probe: procedural, size 3,000, seed 1337. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe schedule
When does spawny-b0c-probe wipe, and how often?
The record for spawny-b0c-probe holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 45 days 9 hours ago.
What is wipe day on spawny-b0c-probe like?
The average peak over recent wipes is 1 players. The crowd on the latest wipe topped out 0 hours after it began.
Tags and filters
Where does spawny-b0c-probe appear among Rust Data lists and filters?
On Rust Data, spawny-b0c-probe appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on spawny-b0c-probe?
These tags are published by spawny-b0c-probe and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs163794 (Build): Recorded game build: 163794; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way to join spawny-b0c-probe?
In Rust, F1 opens the console: type client.connect 129.212.191.126:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.