Online 129.232.213.149:28015 checked 8m ago
[Eternal] Rust Vanilla PVE
Connect
srv = rust.server("129.232.213.149:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 39% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 6d 11h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 6d 11h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 34d 11h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 19:36 UTC FW28d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 129.232.213.149:28015
- region
- –
- max players
- 40
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 19:36 UTC
- hostname
- –
- first seen
- 26 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 151 on average | 54/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 127 on average | 132/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 123 on average | 98/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 97 on average | 19/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 94 on average | 79/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 64/200 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does [Eternal] Rust Vanilla PVE rank?
Player hours over seven days put [Eternal] Rust Vanilla PVE at #8,715, in the top 39% of the ranked set.
How many players does [Eternal] Rust Vanilla PVE hold at once?
The sample now reads 0 players for [Eternal] Rust Vanilla PVE, out of 40 slots. Over the last seven days it averaged 0 players and peaked at 1.
About the server
What is the Rust version on [Eternal] Rust Vanilla PVE?
Rust network protocol 2635 and build 168909 on Linux is what [Eternal] Rust Vanilla PVE runs. Joining needs the same protocol on your game; Steam handles the update.
Is [Eternal] Rust Vanilla PVE up, and what does its uptime show?
[Eternal] Rust Vanilla PVE reports itself online at the current refresh. Uptime of 99% across the last 7 full days: 167 hours of 168. Rust Data logged it first on 26 September 2026.
Where does [Eternal] Rust Vanilla PVE sit?
There is no region published for [Eternal] Rust Vanilla PVE. Rust Data does not look up where the machine stands; it shows where a server says it is. 129.232.213.149:28015 is its address.
Map and rules
Which rules apply on [Eternal] Rust Vanilla PVE, and what settings?
No gather rate appears in the name: [Eternal] Rust Vanilla PVE. The group limit sits at the default of 8 players. Recorded as survival, the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.
What is the map on [Eternal] Rust Vanilla PVE?
The game generates its map: procedural, on [Eternal] Rust Vanilla PVE.
Wipes and dates
On what schedule does [Eternal] Rust Vanilla PVE wipe?
Once a month [Eternal] Rust Vanilla PVE wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. A new world was started 28 days 11 hours ago, and that is the one in play.
What is wipe day on [Eternal] Rust Vanilla PVE like?
Across recent wipes the busiest point averaged 1 players. Peak population on the latest wipe came 0 hours in.
Lists and tags
Where does [Eternal] Rust Vanilla PVE appear among Rust Data lists and filters?
The Rust Data lists that [Eternal] Rust Vanilla PVE fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on [Eternal] Rust Vanilla PVE hold?
These tags are published by [Eternal] Rust Vanilla PVE and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp40 (Max players): Slot count: 40; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way into [Eternal] Rust Vanilla PVE?
Enter client.connect 129.232.213.149:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.