Offline 13.143.140.3:28015 checked 14d ago
Test
Connect
srv = rust.server("13.143.140.3:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 30 Aug, 05:57 UTC59d ago | NaN | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 13.143.140.3:28015
- region
- – · fra
- max players
- 1
- group limit
- not published
- wipe schedule
- –
- last wipe
- 30 Aug 2026, 05:57 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 155 on average | 35/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 123/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 40/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 92 on average | 31/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 6/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 4/1000 |
Quick answers
From the figures on this page.
Population data
What position does Test take in the server rankings?
Over the last seven days Test sits at #15,249 on player hours, in the top 70% of ranked servers.
How many players does Test hold at once?
Test returns no live count at this refresh, having last been seen 14 days 9 hours ago.
Server data
What Rust version does Test run?
Rust network protocol 2556 and build 104046 on Windows is what Test runs. Steam updates your game for you, but the protocol must match to join.
How reliable is Test, and is it online now?
Test is offline at this refresh; the last response came 14 days 9 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 13 September 2026.
In which location is Test hosted?
There is no region published for Test, and the region code is fra. Rust Data does not look up where the machine stands; it shows where a server says it is. 13.143.140.3:28015 is its address.
Map and rules
What rules and settings are recorded for Test?
The name Test carries no gather rate. Group limits do not appear in its data. Recorded as survival, the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. Anti-cheat status: VAC on.
Which map has Test loaded?
A procedural map runs on Test, generated by the game.
Wipe data
On what schedule does Test wipe?
The record for Test holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 59 days 19 hours ago.
Lists and tags
Which lists on Rust Data hold Test, and which filters?
The Rust Data lists that Test fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o.
How should you read the server tags on Test?
The game's server browser reads these tags from Test: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): 1 slots in total; v2556 (Protocol): To join, your game must run protocol 2556; cs104046 (Build): Build number: 104046; ptrak (Networking): The network layer is RakNet, standard for the game; $rfra (Region code): fra is the region code recorded; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way to join Test?
Enter client.connect 13.143.140.3:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.