Rust Data

rustdata.spaceservers13.143.167.43:28017.ipynb

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Offline 13.143.167.43:28015 checked 5d ago

Local Dev Server

moddedoxide

Connect

srv = rust.server("13.143.167.43:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/5 # 20% full
7-day average 1 # peak 1
rank #14,057 # top 63%
last wipe 24d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct25 Oct26 Oct27 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
13.143.167.43:28015
region
–
max players
5
group limit
8, the default
wipe schedule
–
last wipe
3 Oct 2026, 19:49 UTC
hostname
–
first seen
22 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 163 on average63/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average129/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 113 on average75/225
3RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average18/200
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average67/700
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average15/1000

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does Local Dev Server rank?

Rank #14,057 on seven-day player hours for Local Dev Server, within the top 63% of all ranked servers.

What population does Local Dev Server carry?

Offline now for Local Dev Server, with the last sample 5 days 2 hours ago. Over the last seven days it averaged 1 players and peaked at 1.

Server data

What Rust version does Local Dev Server run?

The build is Rust network protocol 2635 and build 168909 on Windows, run by Local Dev Server. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Local Dev Server, and is it up?

The latest sample has Local Dev Server offline, with a last sighting 5 days 2 hours ago. Uptime of 0% across the last 4 full days: 0 hours of 96. The first row Rust Data holds for it is dated 22 October 2026.

In which location is Local Dev Server hosted?

There is no region published for Local Dev Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 13.143.167.43:28015 is its address.

Settings and map

Which settings and rules does Local Dev Server run?

No gather rate appears in the name: Local Dev Server. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. Anti-cheat status: VAC off.

Which map has Local Dev Server loaded?

A procedural map runs on Local Dev Server, generated by the game.

Wipe schedule

When does Local Dev Server wipe, and how often?

The record for Local Dev Server holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 24 days 3 hours ago.

Lists and tags

Which lists on Rust Data hold Local Dev Server, and which filters?

The Rust Data lists that Local Dev Server fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on Local Dev Server hold?

The game's server browser reads these tags from Local Dev Server: gmrust (Game mode): Rust survival in its standard form; mp5 (Max players): 5 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

How can I connect to Local Dev Server?

In Rust, F1 opens the console: type client.connect 13.143.167.43:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp5
Max players 5 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The server runs build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 58,097 players 11,747 servers online