Rust Data

rustdata.spaceservers131.107.1.140:28017.ipynb

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Offline 131.107.1.140:28015 checked 20d ago

RobloxMC (Rust frontend)

moddedcarbonpve

Connect

srv = rust.server("131.107.1.140:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/8 # 0% full
7-day average 0 # peak –
rank #15,710 # top 71%
last wipe 26d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k7 Oct9 Oct10 Oct12 Oct13 Oct15 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
131.107.1.140:28015
region
–
max players
8
group limit
8, the default
wipe schedule
–
last wipe
2 Oct 2026, 18:40 UTC
hostname
–
first seen
6 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 249 on average309/2000
1[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 240 on average131/2000
2Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 103 on average178/200
3【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 60 on average28/200
4[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 53 on average59/300
5TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 51 on average11/100

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does RobloxMC (Rust frontend) rank?

Over the last seven days RobloxMC (Rust frontend) sits at #15,710 on player hours, in the top 71% of ranked servers.

How full does RobloxMC (Rust frontend) run?

Offline now for RobloxMC (Rust frontend), with the last sample 20 days 19 hours ago.

About the server

What Rust version does RobloxMC (Rust frontend) run?

Version Rust network protocol 2634 and build 166586 on Windows is reported by RobloxMC (Rust frontend). The protocol has to match before you can join, and Steam does the updating.

How reliable is RobloxMC (Rust frontend), and is it up?

RobloxMC (Rust frontend) is offline at this refresh; the last response came 20 days 19 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 6 October 2026.

Which location does RobloxMC (Rust frontend) run from?

There is no region published for RobloxMC (Rust frontend). Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 131.107.1.140:28015.

Settings and map

What rules and settings are recorded for RobloxMC (Rust frontend)?

The name RobloxMC (Rust frontend) carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as pve, no combat between players. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Carbon. VAC is not running; Valve's anti-cheat is off.

Which map has RobloxMC (Rust frontend) selected?

RobloxMC (Rust frontend) runs a procedural map, which the game generates.

Wipe schedule

When does RobloxMC (Rust frontend) wipe, and on what schedule?

The record for RobloxMC (Rust frontend) holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 26 days 7 hours ago.

Tags, lists

Which Rust Data filters and lists contain RobloxMC (Rust frontend)?

On Rust Data, RobloxMC (Rust frontend) appears in these lists: Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the server tags on RobloxMC (Rust frontend)?

These tags are published by RobloxMC (Rust frontend) and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp8 (Max players): 8 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166586 (Build): Recorded game build: 166586; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

How can I connect to RobloxMC (Rust frontend)?

In Rust, F1 opens the console: type client.connect 131.107.1.140:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp8,ptrak,$r?,v2634,^z,^y,^p,gmrust,cs166586,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp8
Max players 8 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs166586
Build Recorded game build: 166586.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Gameplay

^p
PvE No player-versus-player combat; the danger comes from the world.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 41,069 players 11,703 servers online