Online 131.153.205.82:7026 checked 8m ago
A Rust Server
Connect
srv = rust.server("131.153.205.82:7027")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 44% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 65987
- map
- Procedural Map
- size
- 3000
- seed
- 65987
Server
srv.info()- address
- 131.153.205.82:7026
- region
- –
- max players
- 40
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 27 Oct 2026, 08:42 UTC
- hostname
- –
- first seen
- 27 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 164 on average | 160/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 129/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 112 on average | 136/225 |
| 3 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 28/200 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 86 on average | 148/700 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 46/1000 |
Quick answers
From the figures on this page.
Population
How does A Rust Server compare in the rankings?
Over the last seven days A Rust Server sits at #9,852 on player hours, in the top 44% of ranked servers.
What population does A Rust Server carry?
A Rust Server reports 0 players at this refresh, with 40 slots configured. Over the last seven days it averaged 0 players and peaked at 1. Peak hour in the last 48 hours: 10:00 UTC, mean 1 players.
About the server
What does performance look like on A Rust Server?
Server fps over the last 48 hours averages 188; the floor is 142. The entity count peaked at 50,224, covering buildings, deployables and the rest of the world. Memory peaked at 1,934 MB. Low fps plus an entity count on the way up is the lag players report.
What is the Rust version on A Rust Server?
The build is Rust network protocol 2635 and build 168909 on Linux, run by A Rust Server. The protocol has to match before you can join, and Steam does the updating.
How reliable is A Rust Server, and is it up?
The current sample puts A Rust Server online. A restart about 9 hours ago is what its reported uptime implies. Its earliest recorded date in Rust Data is 27 October 2026.
Where does A Rust Server sit?
There is no region published for A Rust Server. Rust Data does not look up where the machine stands; it shows where a server says it is. 131.153.205.82:7026 is its address.
Settings and map
Which settings and rules does A Rust Server run?
The name A Rust Server carries no gather rate. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
What is the map on A Rust Server?
The game generates the map on A Rust Server: procedural, size 3,000, seed 65987. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipes and dates
When does A Rust Server wipe, and how often?
The record for A Rust Server holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 12 hours ago, and that is the one in play.
Tags, lists
Which Rust Data filters and lists contain A Rust Server?
These Rust Data lists include A Rust Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Which meanings do the tags on A Rust Server hold?
Read by the game's server browser, the tags A Rust Server publishes are: gmrust (Game mode): Survival play, standard Rust; mp40 (Max players): Slot count: 40; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
How can I connect to A Rust Server?
In Rust, F1 opens the console: type client.connect 131.153.205.82:7026. Launch Rust on this page does the same by opening the game through Steam and connecting.