Rust Data

rustdata.spaceservers132.147.222.7:28016.ipynb

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Offline 132.147.222.7:28015 checked 1d ago

My Rust server | Powered by Remmy

moddedoxide

Connect

srv = rust.server("132.147.222.7:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak 1
rank #9,726 # top 44%
last wipe 3d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123401:0005:0008:0012:0015:0019:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020001:0005:0008:0012:0015:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 6738
Map of My Rust server | Powered by Remmy
map
Procedural Map
size
4500
seed
6738
Open on RustMaps

Server

srv.info()
address
132.147.222.7:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
25 Oct 2026, 01:59 UTC
hostname
–
first seen
25 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 156 on average46/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average124/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average45/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average50/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average9/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average6/1000

Quick answers

From the figures on this page.

Player counts

What position does My Rust server | Powered by Remmy take in the server rankings?

Player hours over seven days put My Rust server | Powered by Remmy at #9,726, in the top 44% of the ranked set.

How many players does My Rust server | Powered by Remmy hold at once?

My Rust server | Powered by Remmy returns no live count at this refresh, having last been seen 28 hours ago. Over the last seven days it averaged 0 players and peaked at 1.

Server facts

How smoothly does My Rust server | Powered by Remmy run?

Server fps over the last 48 hours averages 71; the floor is 20. Entity numbers reached 112,020, and that includes buildings, deployables and the rest. A high of 3,513 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What Rust version does My Rust server | Powered by Remmy run?

Version Rust network protocol 2635 and build 168909 on Linux is reported by My Rust server | Powered by Remmy. The protocol has to match before you can join, and Steam does the updating.

Is My Rust server | Powered by Remmy up, and what does its uptime show?

My Rust server | Powered by Remmy is offline at this refresh; the last response came 28 hours ago. A restart about 26 hours ago is what its reported uptime implies. 28 of 72 hours up over the last 3 full days, or 39%. Its earliest recorded date in Rust Data is 25 October 2026.

Where does My Rust server | Powered by Remmy sit?

For My Rust server | Powered by Remmy, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 132.147.222.7:28015.

Settings and map

Which settings and rules does My Rust server | Powered by Remmy run?

You will not find a gather rate in the string My Rust server | Powered by Remmy. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map has My Rust server | Powered by Remmy loaded?

My Rust server | Powered by Remmy runs a procedural map of size 4,500 with seed 6738, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipes and dates

When does My Rust server | Powered by Remmy wipe, and how often?

Too few wipes are on record for My Rust server | Powered by Remmy to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 3 days 22 hours ago.

Lists and tags

Which Rust Data filters and lists contain My Rust server | Powered by Remmy?

The Rust Data lists that My Rust server | Powered by Remmy fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Which meanings do the tags on My Rust server | Powered by Remmy hold?

These tags are published by My Rust server | Powered by Remmy and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way into My Rust server | Powered by Remmy?

The manual route: launch Rust, F1, then client.connect 132.147.222.7:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players 10 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 50,841 players 11,736 servers online