Offline 132.243.65.0:27015 checked 9d ago
IKS[211 Devblog]
Connect
srv = rust.server("132.243.65.0:27015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- IKS_CustomMap_v5
- size
- –
- seed
- –
Server
srv.info()- address
- 132.243.65.0:27015
- region
- –
- max players
- 10
- group limit
- not published
- wipe schedule
- –
- last wipe
- 12 Oct 2026, 21:51 UTC
- hostname
- –
- first seen
- 20 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 163/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 132/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 184/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 75/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 16/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 22/1000 |
Quick answers
From the figures on this page.
Population data
What position does IKS[211 Devblog] take in the server rankings?
Player hours over seven days put IKS[211 Devblog] at #13,060, in the top 59% of the ranked set.
How full does IKS[211 Devblog] run?
Offline now for IKS[211 Devblog], with the last sample 9 days 4 hours ago.
Server facts
What is the Rust version on IKS[211 Devblog]?
The build is Rust network protocol 2164 on Windows, run by IKS[211 Devblog]. Steam updates your game for you, but the protocol must match to join.
Is IKS[211 Devblog] up, and what does its uptime show?
The latest sample has IKS[211 Devblog] offline, with a last sighting 9 days 4 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 20 October 2026.
In which location is IKS[211 Devblog] hosted?
For IKS[211 Devblog], no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 132.243.65.0:27015.
Rules, settings, map
Which settings and rules does IKS[211 Devblog] run?
You will not find a gather rate in the string IKS[211 Devblog]. Group limits do not appear in its data. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Anti-cheat status: VAC off.
Wipes and dates
When does IKS[211 Devblog] wipe, and on what schedule?
The record for IKS[211 Devblog] holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 16 days 14 hours ago.
Tags and filters
Where does IKS[211 Devblog] appear among Rust Data lists and filters?
The Rust Data lists that IKS[211 Devblog] fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded.
How should you read the server tags on IKS[211 Devblog]?
These tags are published by IKS[211 Devblog] and read by the game's server browser: mp10 (Max players): Slot count: 10; v2164 (Protocol): To join, your game must run protocol 2164; oxide (Oxide): Plugin framework: Oxide (uMod); modded (Modded): The Modded section lists it, because plugins or settings change the game; hb68d7370 (Custom tag): This tag comes from the owner or a plugin, not from Rust itself; stok (Custom tag): This tag comes from the owner or a plugin, not from Rust itself. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
How can I connect to IKS[211 Devblog]?
Enter client.connect 132.243.65.0:27015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.