Rust Data

rustdata.spaceservers132.243.65.0:27015.ipynb

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Offline 132.243.65.0:27015 checked 9d ago

IKS[211 Devblog]

modded

Connect

srv = rust.server("132.243.65.0:27015")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 0 # peak –
rank #13,060 # top 59%
last wipe 16d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Oct21 Oct23 Oct24 Oct26 Oct27 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
IKS_CustomMap_v5
size
–
seed
–

Server

srv.info()
address
132.243.65.0:27015
region
–
max players
10
group limit
not published
wipe schedule
–
last wipe
12 Oct 2026, 21:51 UTC
hostname
–
first seen
20 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 149 on average163/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average132/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average184/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average75/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average16/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average22/1000

Quick answers

From the figures on this page.

Population data

What position does IKS[211 Devblog] take in the server rankings?

Player hours over seven days put IKS[211 Devblog] at #13,060, in the top 59% of the ranked set.

How full does IKS[211 Devblog] run?

Offline now for IKS[211 Devblog], with the last sample 9 days 4 hours ago.

Server facts

What is the Rust version on IKS[211 Devblog]?

The build is Rust network protocol 2164 on Windows, run by IKS[211 Devblog]. Steam updates your game for you, but the protocol must match to join.

Is IKS[211 Devblog] up, and what does its uptime show?

The latest sample has IKS[211 Devblog] offline, with a last sighting 9 days 4 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 20 October 2026.

In which location is IKS[211 Devblog] hosted?

For IKS[211 Devblog], no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 132.243.65.0:27015.

Rules, settings, map

Which settings and rules does IKS[211 Devblog] run?

You will not find a gather rate in the string IKS[211 Devblog]. Group limits do not appear in its data. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Anti-cheat status: VAC off.

Wipes and dates

When does IKS[211 Devblog] wipe, and on what schedule?

The record for IKS[211 Devblog] holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 16 days 14 hours ago.

Tags and filters

Where does IKS[211 Devblog] appear among Rust Data lists and filters?

The Rust Data lists that IKS[211 Devblog] fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded.

How should you read the server tags on IKS[211 Devblog]?

These tags are published by IKS[211 Devblog] and read by the game's server browser: mp10 (Max players): Slot count: 10; v2164 (Protocol): To join, your game must run protocol 2164; oxide (Oxide): Plugin framework: Oxide (uMod); modded (Modded): The Modded section lists it, because plugins or settings change the game; hb68d7370 (Custom tag): This tag comes from the owner or a plugin, not from Rust itself; stok (Custom tag): This tag comes from the owner or a plugin, not from Rust itself. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

How can I connect to IKS[211 Devblog]?

Enter client.connect 132.243.65.0:27015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp10,v2164,hb68d7370,stok,oxide,modded

Game

mp10
Max players Slot count: 10.
v2164
Protocol To join, your game must run protocol 2164.

Mods and access

oxide
Oxide Plugin framework: Oxide (uMod).
modded
Modded The Modded section lists it, because plugins or settings change the game.

Other

hb68d7370
Custom tag This tag comes from the owner or a plugin, not from Rust itself.
stok
Custom tag This tag comes from the owner or a plugin, not from Rust itself.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 67,745 players 11,776 servers online