Online 133.114.254.9:28015 checked 9m ago
TCPoints Test Server
Connect
srv = rust.server("133.114.254.9:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Wed 14 Oct, 01:18 UTC15d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 133.114.254.9:28015
- region
- –
- max players
- 20
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 14 Oct 2026, 01:18 UTC
- hostname
- –
- first seen
- 23 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 154 on average | 28/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 124/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 36/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 12/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 3/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 1/1000 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does TCPoints Test Server rank?
Player hours over seven days put TCPoints Test Server at #15,358, in the top 69% of the ranked set.
What population does TCPoints Test Server carry?
TCPoints Test Server reports 0 players at this refresh, with 20 slots configured. Over the last seven days it averaged 0 players.
About the server
What Rust version does TCPoints Test Server run?
Rust network protocol 2634 and build 167781 on Linux is what TCPoints Test Server runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is TCPoints Test Server, and is it online now?
TCPoints Test Server reports itself online at the current refresh. Over the last 7 full days the hours up number 167 of 168, 99%. Its earliest recorded date in Rust Data is 23 September 2026.
Which location does TCPoints Test Server run from?
There is no region published for TCPoints Test Server. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 133.114.254.9:28015.
Settings and map
Which rules apply on TCPoints Test Server, and what settings?
You will not find a gather rate in the string TCPoints Test Server. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
Which map has TCPoints Test Server loaded?
A procedural map runs on TCPoints Test Server, generated by the game.
Wipe data
When does TCPoints Test Server wipe, and on what schedule?
Too few wipes are on record for TCPoints Test Server to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 15 days 2 hours ago.
What is wipe day on TCPoints Test Server like?
The average peak over recent wipes is 0 players. Peak population on the latest wipe came 0 hours in.
Lists and tags
Which lists on Rust Data hold TCPoints Test Server, and which filters?
On Rust Data, TCPoints Test Server appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on TCPoints Test Server?
The game's server browser reads these tags from TCPoints Test Server: gmrust (Game mode): Rust survival in its standard form; mp20 (Max players): Slot count: 20; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
How can I connect to TCPoints Test Server?
The manual route: launch Rust, F1, then client.connect 133.114.254.9:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.