Online 133.117.76.88:28015 checked 11m ago
AO RUST vol.2.5
Connect
srv = rust.server("133.117.76.88:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 11% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Wed 7 Oct, 13:44 UTC21d ago | 3 | NaN | running | 3 |
| 1 | Mon 5 Oct, 12:05 UTC23d ago | 1 | held half | 2.1 days | 0 |
| 2 | Fri 2 Oct, 05:31 UTC26d ago | 14 | held half | 3.3 days | 0 |
| 3 | Wed 16 Sep, 10:21 UTC42d ago | 1 | held half | 15.8 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4250 · seed 1289664404
- map
- Procedural Map
- size
- 4250
- seed
- 1289664404
Server
srv.info()- address
- 133.117.76.88:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 7 Oct 2026, 13:44 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 157 on average | 144/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 127 on average | 128/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 162/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 90 on average | 121/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 37/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 33/1000 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does AO RUST vol.2.5 rank?
Over the last seven days AO RUST vol.2.5 sits at #2,337 on player hours, in the top 11% of ranked servers.
What population does AO RUST vol.2.5 carry?
AO RUST vol.2.5 reports 0 players at this refresh, with 50 slots configured. Over the last seven days it averaged 2 players and peaked at 10. Peak hour in the last 48 hours: 15:00 UTC, mean 8 players.
About the server
How well does AO RUST vol.2.5 perform?
The 48-hour average is 55 server fps, with a low of 28. Buildings, deployables and all else in the world took the count as high as 117,160 entities. Memory peaked at 3,432 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What Rust version does AO RUST vol.2.5 run?
Rust network protocol 2635 and build 168909 on Linux is what AO RUST vol.2.5 runs. The protocol has to match before you can join, and Steam does the updating.
Is AO RUST vol.2.5 up, and what does its uptime show?
Online is the state at the latest refresh for AO RUST vol.2.5. Count back 7 hours from its reported uptime to get the last restart. 168 of 168 hours up over the last 7 full days, or 100%. Its earliest recorded date in Rust Data is 13 September 2026.
Where does AO RUST vol.2.5 sit?
No region is published by AO RUST vol.2.5. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 133.117.76.88:28015.
Rules, settings, map
Which settings and rules does AO RUST vol.2.5 run?
The name AO RUST vol.2.5 carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. Anti-cheat status: VAC on.
What is the map on AO RUST vol.2.5?
Size 4,250, seed 1289664404: the procedural map on AO RUST vol.2.5, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe schedule
When does AO RUST vol.2.5 wipe, and on what schedule?
AO RUST vol.2.5 wipes on no fixed rhythm, so there is nothing to predict. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 21 days 6 hours ago.
On AO RUST vol.2.5, what happens on wipe day?
Recent wipes averaged 6 players at their peak. The crowd on the latest wipe topped out 0 hours after it began. Half the peak or more was held to the next wipe in 100% of recent wipes.
Lists and tags
Which Rust Data filters and lists contain AO RUST vol.2.5?
These Rust Data lists include AO RUST vol.2.5: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on AO RUST vol.2.5?
Read by the game's server browser, the tags AO RUST vol.2.5 publishes are: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way into AO RUST vol.2.5?
Enter client.connect 133.117.76.88:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.