Rust Data

rustdata.spaceservers133.117.76.88:28017.ipynb

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Online 133.117.76.88:28015 checked 11m ago

AO RUST vol.2.5

moddedoxide

Connect

srv = rust.server("133.117.76.88:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 2 # peak 10
rank #2,337 # top 11%
last wipe 21d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeak
02.557.51021:0006:0015:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020021:0006:0015:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 11% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.3 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak6players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 7 OctMon 5 OctFri 2 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 7 Oct, 13:44 UTC21d ago 3 NaN running 3
1 Mon 5 Oct, 12:05 UTC23d ago 1 held half 2.1 days 0
2 Fri 2 Oct, 05:31 UTC26d ago 14 held half 3.3 days 0
3 Wed 16 Sep, 10:21 UTC42d ago 1 held half 15.8 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4250 · seed 1289664404
Map of AO RUST vol.2.5
map
Procedural Map
size
4250
seed
1289664404
Open on RustMaps

Server

srv.info()
address
133.117.76.88:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
7 Oct 2026, 13:44 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 157 on average144/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average128/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average162/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average121/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average37/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average33/1000

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does AO RUST vol.2.5 rank?

Over the last seven days AO RUST vol.2.5 sits at #2,337 on player hours, in the top 11% of ranked servers.

What population does AO RUST vol.2.5 carry?

AO RUST vol.2.5 reports 0 players at this refresh, with 50 slots configured. Over the last seven days it averaged 2 players and peaked at 10. Peak hour in the last 48 hours: 15:00 UTC, mean 8 players.

About the server

How well does AO RUST vol.2.5 perform?

The 48-hour average is 55 server fps, with a low of 28. Buildings, deployables and all else in the world took the count as high as 117,160 entities. Memory peaked at 3,432 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What Rust version does AO RUST vol.2.5 run?

Rust network protocol 2635 and build 168909 on Linux is what AO RUST vol.2.5 runs. The protocol has to match before you can join, and Steam does the updating.

Is AO RUST vol.2.5 up, and what does its uptime show?

Online is the state at the latest refresh for AO RUST vol.2.5. Count back 7 hours from its reported uptime to get the last restart. 168 of 168 hours up over the last 7 full days, or 100%. Its earliest recorded date in Rust Data is 13 September 2026.

Where does AO RUST vol.2.5 sit?

No region is published by AO RUST vol.2.5. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 133.117.76.88:28015.

Rules, settings, map

Which settings and rules does AO RUST vol.2.5 run?

The name AO RUST vol.2.5 carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. Anti-cheat status: VAC on.

What is the map on AO RUST vol.2.5?

Size 4,250, seed 1289664404: the procedural map on AO RUST vol.2.5, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe schedule

When does AO RUST vol.2.5 wipe, and on what schedule?

AO RUST vol.2.5 wipes on no fixed rhythm, so there is nothing to predict. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 21 days 6 hours ago.

On AO RUST vol.2.5, what happens on wipe day?

Recent wipes averaged 6 players at their peak. The crowd on the latest wipe topped out 0 hours after it began. Half the peak or more was held to the next wipe in 100% of recent wipes.

Lists and tags

Which Rust Data filters and lists contain AO RUST vol.2.5?

These Rust Data lists include AO RUST vol.2.5: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on AO RUST vol.2.5?

Read by the game's server browser, the tags AO RUST vol.2.5 publishes are: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way into AO RUST vol.2.5?

Enter client.connect 133.117.76.88:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players Slot count: 50.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 81,677 players 11,911 servers online