Rust Data

rustdata.spaceservers133.149.217.144:28017.ipynb

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Offline 133.149.217.144:28015 checked 2d ago

SlotJP Local Test

moddedcarbon

Connect

srv = rust.server("133.149.217.144:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/4 # 25% full
7-day average 1 # peak 1
rank #6,161 # top 28%
last wipe 3d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
133.149.217.144:28015
region
–
max players
4
group limit
8, the default
wipe schedule
–
last wipe
25 Oct 2026, 19:05 UTC
hostname
–
first seen
25 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 153 on average36/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average127/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average46/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average12/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average0/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average1/1000

Quick answers

From the figures on this page.

Population

What position does SlotJP Local Test take in the server rankings?

Over the last seven days SlotJP Local Test sits at #6,161 on player hours, in the top 28% of ranked servers.

How many players does SlotJP Local Test hold at once?

SlotJP Local Test returns no live count at this refresh, having last been seen 2 days 5 hours ago. Over the last seven days it averaged 1 players and peaked at 1.

About the server

What Rust version does SlotJP Local Test run?

Rust network protocol 2635 and build 168909 on Windows is what SlotJP Local Test runs. Steam updates your game for you, but the protocol must match to join.

Is SlotJP Local Test up, and what does its uptime show?

The latest sample has SlotJP Local Test offline, with a last sighting 2 days 5 hours ago. 24 of 72 hours up over the last 3 full days, or 33%. Its earliest recorded date in Rust Data is 25 October 2026.

Where does SlotJP Local Test sit?

For SlotJP Local Test, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 133.149.217.144:28015 is its address.

Rules, settings, map

Which rules apply on SlotJP Local Test, and what settings?

You will not find a gather rate in the string SlotJP Local Test. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Carbon. Anti-cheat status: VAC on.

Which map has SlotJP Local Test loaded?

The game generates its map: procedural, on SlotJP Local Test.

Wipes and dates

On what schedule does SlotJP Local Test wipe?

Too few wipes are on record for SlotJP Local Test to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 3 days 9 hours ago.

Tags, lists

Which Rust Data filters and lists contain SlotJP Local Test?

On Rust Data, SlotJP Local Test appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

How should you read the server tags on SlotJP Local Test?

These tags are published by SlotJP Local Test and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp4 (Max players): Slot count: 4; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Runs on Carbon for plugins. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

How can I connect to SlotJP Local Test?

The manual route: launch Rust, F1, then client.connect 133.149.217.144:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival play, standard Rust.
mp4
Max players Slot count: 4.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded The Modded section lists it, because plugins or settings change the game.
^y
Carbon Runs on Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 32,278 players 11,650 servers online