Rust Data

rustdata.spaceservers133.88.107.66:28017.ipynb

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Online 133.88.107.66:28015 checked 11m ago

RustServer_27598

moddedoxide

Connect

srv = rust.server("133.88.107.66:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,264 # top 69%
last wipe 26d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123404:0013:0023:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020004:0013:0023:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k3 Oct8 Oct14 Oct19 Oct25 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 3 Oct, 08:59 UTC26d ago 2 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 26
Map of RustServer_27598
map
Procedural Map
size
3000
seed
26
Open on RustMaps

Server

srv.info()
address
133.88.107.66:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
3 Oct 2026, 08:59 UTC
hostname
–
first seen
3 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 151 on average17/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average133/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 122 on average35/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 97 on average7/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 94 on average22/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average109/200

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does RustServer_27598 rank?

Player hours over seven days put RustServer_27598 at #15,264, in the top 69% of the ranked set.

How full does RustServer_27598 run?

RustServer_27598 reports 0 players at this refresh, with 50 slots configured. Over the last seven days it averaged 0 players.

Server facts

How well does RustServer_27598 perform?

The 48-hour average is 90 server fps, with a low of 63. Entity numbers reached 54,924, and that includes buildings, deployables and the rest. Memory peaked at 2,391 MB. What players call lag is these two fields together: low fps and a rising entity count.

What Rust version does RustServer_27598 run?

The build is Rust network protocol 2634 and build 167781 on Linux, run by RustServer_27598. The protocol has to match before you can join, and Steam does the updating.

How reliable is RustServer_27598, and is it up?

RustServer_27598 reports itself online at the current refresh. A restart about 6 days 3 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 167 of 168, 99%. Its earliest recorded date in Rust Data is 3 October 2026.

In which location is RustServer_27598 hosted?

There is no region published for RustServer_27598. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 133.88.107.66:28015.

Map and rules

Which rules apply on RustServer_27598, and what settings?

No gather rate appears in the name: RustServer_27598. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

Which map has RustServer_27598 selected?

Size 3,000, seed 26: the procedural map on RustServer_27598, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipes and dates

When does RustServer_27598 wipe, and how often?

Too few wipes are on record for RustServer_27598 to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 26 days 18 hours ago.

On RustServer_27598, what happens on wipe day?

The average peak over recent wipes is 2 players. Peak population on the latest wipe came 2 hours in.

Tags and filters

Where does RustServer_27598 appear among Rust Data lists and filters?

The Rust Data lists that RustServer_27598 fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on RustServer_27598?

These tags are published by RustServer_27598 and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): 50 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way to join RustServer_27598?

In Rust, F1 opens the console: type client.connect 133.88.107.66:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players 50 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 44,366 players 11,668 servers online