Online 133.88.116.112:28015 checked 9m ago
RustServer_14482
Connect
srv = rust.server("133.88.116.112:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 37% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sat 17 Oct, 12:04 UTC11d ago | 2 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3700 · seed 1034224783
- map
- Procedural Map
- size
- 3700
- seed
- 1034224783
Server
srv.info()- address
- 133.88.116.112:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 17 Oct 2026, 12:04 UTC
- hostname
- –
- first seen
- 3 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 157/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 120/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 187/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 69/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 11/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 19/1000 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does RustServer_14482 rank?
Over the last seven days RustServer_14482 sits at #8,319 on player hours, in the top 37% of ranked servers.
How many players does RustServer_14482 hold at once?
The sample now reads 0 players for RustServer_14482, out of 50 slots. Over the last seven days it averaged 0 players and peaked at 1.
Server facts
How smoothly does RustServer_14482 run?
Averaged over 48 hours: 52 server fps, never under 31. Buildings, deployables and all else in the world took the count as high as 76,274 entities. A high of 2,987 MB of memory used. Low fps plus an entity count on the way up is the lag players report.
Which Rust version is RustServer_14482 on?
Version Rust network protocol 2635 and build 167781 on Linux is reported by RustServer_14482. Joining needs the same protocol on your game; Steam handles the update.
How reliable is RustServer_14482, and is it online now?
RustServer_14482 reports itself online at the current refresh. Count back 4 days 3 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 167 of 168, 99%. Rust Data logged it first on 3 October 2026.
Which location does RustServer_14482 run from?
There is no region published for RustServer_14482. Rust Data does not look up where the machine stands; it shows where a server says it is. 133.88.116.112:28015 is its address.
Map and rules
Which rules apply on RustServer_14482, and what settings?
You will not find a gather rate in the string RustServer_14482. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. Anti-cheat status: VAC on.
What is the map on RustServer_14482?
The game generates the map on RustServer_14482: procedural, size 3,700, seed 1034224783. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipes and dates
When does RustServer_14482 wipe, and how often?
The record for RustServer_14482 holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 11 days 23 hours ago.
On RustServer_14482, what happens on wipe day?
Across recent wipes the busiest point averaged 2 players. 0 hours after the latest wipe, the crowd reached its peak.
Tags and filters
Where does RustServer_14482 appear among Rust Data lists and filters?
The Rust Data lists that RustServer_14482 fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the server tags on RustServer_14482?
The game's server browser reads these tags from RustServer_14482: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
How can I connect to RustServer_14482?
Enter client.connect 133.88.116.112:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.