Offline 133.88.116.44:28015 checked 21d ago
WHA_RUST_Server
Connect
srv = rust.server("133.88.116.44:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 17 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 2 Oct, 12:32 UTC26d ago | 3 | NaN | running | 2 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4000 · seed 24994
- map
- Procedural Map
- size
- 4000
- seed
- 24994
Server
srv.info()- address
- 133.88.116.44:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 2 Oct 2026, 12:32 UTC
- hostname
- –
- first seen
- 20 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 150 on average | 92/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 128/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 124/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 44/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 3/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 19/1000 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does WHA_RUST_Server rank?
Rank #11,963 on seven-day player hours for WHA_RUST_Server, within the top 54% of all ranked servers.
How full does WHA_RUST_Server run?
The current row shows WHA_RUST_Server offline; the last response was 21 days 18 hours ago.
About the server
Which Rust version is WHA_RUST_Server on?
Version Rust network protocol 2634 and build 166652 on Linux is reported by WHA_RUST_Server. Steam updates your game for you, but the protocol must match to join.
How reliable is WHA_RUST_Server, and is it up?
The latest sample has WHA_RUST_Server offline, with a last sighting 21 days 18 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 20 September 2026.
Which location does WHA_RUST_Server run from?
There is no region published for WHA_RUST_Server. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 133.88.116.44:28015.
Map and rules
Which rules apply on WHA_RUST_Server, and what settings?
The name WHA_RUST_Server carries no gather rate. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
Which map has WHA_RUST_Server loaded?
The game generates the map on WHA_RUST_Server: procedural, size 4,000, seed 24994. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe data
When does WHA_RUST_Server wipe, and how often?
Too few wipes are on record for WHA_RUST_Server to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 26 days 19 hours ago.
On WHA_RUST_Server, what happens on wipe day?
The average peak over recent wipes is 3 players. 17 hours after the latest wipe, the crowd reached its peak.
Tags, lists
Which lists on Rust Data hold WHA_RUST_Server, and which filters?
These Rust Data lists include WHA_RUST_Server: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on WHA_RUST_Server hold?
These tags are published by WHA_RUST_Server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): The server runs build 166652; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
How can I connect to WHA_RUST_Server?
The manual route: launch Rust, F1, then client.connect 133.88.116.44:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.