Online 133.88.121.162:28015 checked 14m ago
RustServer_9962
Connect
srv = rust.server("133.88.121.162:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 2 Oct, 10:39 UTC26d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 27268
- map
- Procedural Map
- size
- 3000
- seed
- 27268
Server
srv.info()- address
- 133.88.121.162:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 2 Oct 2026, 10:39 UTC
- hostname
- –
- first seen
- 24 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 251 on average | 226/2000 |
| 1 | [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 241 on average | 89/2000 |
| 2 | Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 105 on average | 114/200 |
| 3 | 【炮炮PVE启蒙】纯净|特色|突袭|技能 | EA · groups of 16+ · biweekly · 60 on average | 42/200 |
| 4 | [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl | groups of 30+ · monthly · 54 on average | 43/300 |
| 5 | TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 51 on average | 10/100 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does RustServer_9962 rank?
Rank #15,190 on seven-day player hours for RustServer_9962, within the top 68% of all ranked servers.
What population does RustServer_9962 carry?
Current row: 0 players on RustServer_9962, against 50 slots. Over the last seven days it averaged 0 players and peaked at 1.
Server facts
What does performance look like on RustServer_9962?
Server fps over the last 48 hours averages 94; the floor is 75. The entity count peaked at 49,762, covering buildings, deployables and the rest of the world. The memory field tops out at 3,010 MB. Low fps plus an entity count on the way up is the lag players report.
What is the Rust version on RustServer_9962?
The build is Rust network protocol 2635 and build 168909 on Linux, run by RustServer_9962. Steam updates your game for you, but the protocol must match to join.
Is RustServer_9962 up, and what does its uptime show?
The current sample puts RustServer_9962 online. The uptime it reports puts the last restart about 6 days 5 hours ago. Uptime of 99% across the last 7 full days: 167 hours of 168. Its earliest recorded date in Rust Data is 24 September 2026.
In which location is RustServer_9962 hosted?
For RustServer_9962, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 133.88.121.162:28015 is its address.
Settings and map
Which rules apply on RustServer_9962, and what settings?
The name RustServer_9962 carries no gather rate. The group limit sits at the default of 8 players. pve is the game mode here, and no combat between players. Modded is the browser category: plugins or settings alter the game. The plugin count is Carbon. VAC is running: Valve's anti-cheat is on.
What is the map on RustServer_9962?
The game generates the map on RustServer_9962: procedural, size 3,000, seed 27268. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe schedule
When does RustServer_9962 wipe, and how often?
A rhythm cannot be read from the wipes of RustServer_9962 on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 26 days 17 hours ago.
What is wipe day on RustServer_9962 like?
Across recent wipes the busiest point averaged 1 players. The crowd on the latest wipe topped out 0 hours after it began.
Tags, lists
Which lists on Rust Data hold RustServer_9962, and which filters?
The Rust Data lists that RustServer_9962 fits are: Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meanings do the tags on RustServer_9962 hold?
The game's server browser reads these tags from RustServer_9962: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^p (PvE): PvE: the world is the threat, not other players; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Runs on Carbon for plugins. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way into RustServer_9962?
Enter client.connect 133.88.121.162:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.