Rust Data

rustdata.spaceservers133.88.123.183:28017.ipynb

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Offline 133.88.123.183:28015 checked 21d ago

RustServer_28731

moddedoxide

Connect

srv = rust.server("133.88.123.183:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,426 # top 70%
last wipe 21d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k23 Sep27 Sep2 Oct6 Oct11 Oct15 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 7 OctMon 5 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 7 Oct, 09:53 UTC22d ago 1 NaN running 1
1 Mon 5 Oct, 00:13 UTC24d ago 1 held half 2.4 days 1
2 Sun 4 Oct, 17:13 UTC24d ago 1 NaN 0.3 days 0
3 Fri 2 Oct, 00:05 UTC27d ago 1 held half 2.7 days 0
4 Thu 1 Oct, 16:02 UTC27d ago 1 NaN 0.3 days 1
5 Thu 1 Oct, 04:21 UTC28d ago 1 NaN 0.5 days 1
6 Tue 29 Sep, 13:20 UTC29d ago 1 NaN 1.6 days 0
7 Tue 29 Sep, 03:20 UTC30d ago 1 NaN 0.4 days 0
8 Fri 25 Sep, 04:14 UTC34d ago 2 held half 4 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 1337
Map of RustServer_28731
map
Custom Map
size
4500
seed
1337

Server

srv.info()
address
133.88.123.183:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
7 Oct 2026, 14:11 UTC
hostname
–
first seen
23 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 149 on average164/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average124/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average187/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average69/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average13/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average19/1000

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does RustServer_28731 rank?

Rank #15,426 on seven-day player hours for RustServer_28731, within the top 70% of all ranked servers.

How many players does RustServer_28731 hold at once?

RustServer_28731 returns no live count at this refresh, having last been seen 21 days 5 hours ago.

About the server

What is the Rust version on RustServer_28731?

Version Rust network protocol 2634 and build 166494 on Linux is reported by RustServer_28731. Joining needs the same protocol on your game; Steam handles the update.

How reliable is RustServer_28731, and is it up?

The latest sample has RustServer_28731 offline, with a last sighting 21 days 5 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 23 September 2026.

Which location does RustServer_28731 run from?

No region is published by RustServer_28731. Rust Data does not look up where the machine stands; it shows where a server says it is. 133.88.123.183:28015 is its address.

Map and rules

Which rules apply on RustServer_28731, and what settings?

No gather rate appears in the name: RustServer_28731. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.

What is the map on RustServer_28731?

Size 4,500, seed 1337: the procedural map on RustServer_28731, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Under map name you will find: Custom Map.

Wipe data

When does RustServer_28731 wipe, and how often?

RustServer_28731 wipes on no fixed rhythm, so there is nothing to predict. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 21 days 21 hours ago, and that is the one in play.

What is wipe day on RustServer_28731 like?

Across recent wipes the busiest point averaged 1 players. The crowd on the latest wipe topped out 1 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

Lists and tags

Which Rust Data filters and lists contain RustServer_28731?

The Rust Data lists that RustServer_28731 fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on RustServer_28731 hold?

Read by the game's server browser, the tags RustServer_28731 publishes are: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): 50 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs166494 (Build): Recorded game build: 166494; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way to join RustServer_28731?

In Rust, F1 opens the console: type client.connect 133.88.123.183:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players 50 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol To join, your game must run protocol 2634.
cs166494
Build Recorded game build: 166494.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 65,278 players 11,749 servers online