Rust Data

rustdata.spaceservers134.195.196.127:7082.ipynb

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Online 134.195.196.127:7081 checked 12m ago

OldTimmyQC

moddedoxide

Connect

srv = rust.server("134.195.196.127:7082")
print(srv.connect_command)

Right now

srv.summary()
players now 0/1 # 0% full
7-day average 0 # peak 1
rank #7,252 # top 33%
last wipe 27d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75101:0010:0020:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020001:0010:0020:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 2 Oct, 01:16 UTC27d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 2007450243
Map of OldTimmyQC
map
Procedural Map
size
3000
seed
2007450243
Open on RustMaps

Server

srv.info()
address
134.195.196.127:7081
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
2 Oct 2026, 01:16 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 149 on average31/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average127/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 121 on average46/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average15/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average45/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average215/260

Quick answers

From the figures on this page.

Player counts

What position does OldTimmyQC take in the server rankings?

Player hours over seven days put OldTimmyQC at #7,252, in the top 33% of the ranked set.

How many players does OldTimmyQC hold at once?

OldTimmyQC reports 0 players at this refresh, with 1 slots configured. Over the last seven days it averaged 0 players and peaked at 1. Peak hour in the last 48 hours: 00:00 UTC, mean 0 players.

About the server

How well does OldTimmyQC perform?

Averaged over 48 hours: 100 server fps, never under 80. The entity count peaked at 47,459, covering buildings, deployables and the rest of the world. Memory peaked at 2,698 MB. Low fps plus an entity count on the way up is the lag players report.

What Rust version does OldTimmyQC run?

Version Rust network protocol 2635 and build 168909 on Linux is reported by OldTimmyQC. Joining needs the same protocol on your game; Steam handles the update.

Is OldTimmyQC up, and what does its uptime show?

OldTimmyQC reports itself online at the current refresh. Count back 3 days 20 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 143 of 168, 85%. Rust Data logged it first on 13 September 2026.

Which location does OldTimmyQC run from?

For OldTimmyQC, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 134.195.196.127:7081 is its address.

Map and rules

Which rules apply on OldTimmyQC, and what settings?

You will not find a gather rate in the string OldTimmyQC. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. The VAC field reads off.

Which map has OldTimmyQC selected?

The game generates the map on OldTimmyQC: procedural, size 3,000, seed 2007450243. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe schedule

When does OldTimmyQC wipe, and how often?

Too few wipes are on record for OldTimmyQC to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 27 days 22 hours ago.

On OldTimmyQC, what happens on wipe day?

The average peak over recent wipes is 1 players. The crowd on the latest wipe topped out 0 hours after it began.

Tags, lists

Which lists on Rust Data hold OldTimmyQC, and which filters?

These Rust Data lists include OldTimmyQC: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on OldTimmyQC?

These tags are published by OldTimmyQC and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): The server lists 1 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way to join OldTimmyQC?

The manual route: launch Rust, F1, then client.connect 134.195.196.127:7081. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp1
Max players The server lists 1 slots.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 63,058 players 11,725 servers online