Online 134.195.196.127:7081 checked 12m ago
OldTimmyQC
Connect
srv = rust.server("134.195.196.127:7082")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 33% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 2 Oct, 01:16 UTC27d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 2007450243
- map
- Procedural Map
- size
- 3000
- seed
- 2007450243
Server
srv.info()- address
- 134.195.196.127:7081
- region
- –
- max players
- 1
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 2 Oct 2026, 01:16 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 31/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 127/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 121 on average | 46/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 15/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 93 on average | 45/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 215/260 |
Quick answers
From the figures on this page.
Player counts
What position does OldTimmyQC take in the server rankings?
Player hours over seven days put OldTimmyQC at #7,252, in the top 33% of the ranked set.
How many players does OldTimmyQC hold at once?
OldTimmyQC reports 0 players at this refresh, with 1 slots configured. Over the last seven days it averaged 0 players and peaked at 1. Peak hour in the last 48 hours: 00:00 UTC, mean 0 players.
About the server
How well does OldTimmyQC perform?
Averaged over 48 hours: 100 server fps, never under 80. The entity count peaked at 47,459, covering buildings, deployables and the rest of the world. Memory peaked at 2,698 MB. Low fps plus an entity count on the way up is the lag players report.
What Rust version does OldTimmyQC run?
Version Rust network protocol 2635 and build 168909 on Linux is reported by OldTimmyQC. Joining needs the same protocol on your game; Steam handles the update.
Is OldTimmyQC up, and what does its uptime show?
OldTimmyQC reports itself online at the current refresh. Count back 3 days 20 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 143 of 168, 85%. Rust Data logged it first on 13 September 2026.
Which location does OldTimmyQC run from?
For OldTimmyQC, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 134.195.196.127:7081 is its address.
Map and rules
Which rules apply on OldTimmyQC, and what settings?
You will not find a gather rate in the string OldTimmyQC. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. The VAC field reads off.
Which map has OldTimmyQC selected?
The game generates the map on OldTimmyQC: procedural, size 3,000, seed 2007450243. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe schedule
When does OldTimmyQC wipe, and how often?
Too few wipes are on record for OldTimmyQC to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 27 days 22 hours ago.
On OldTimmyQC, what happens on wipe day?
The average peak over recent wipes is 1 players. The crowd on the latest wipe topped out 0 hours after it began.
Tags, lists
Which lists on Rust Data hold OldTimmyQC, and which filters?
These Rust Data lists include OldTimmyQC: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on OldTimmyQC?
These tags are published by OldTimmyQC and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): The server lists 1 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way to join OldTimmyQC?
The manual route: launch Rust, F1, then client.connect 134.195.196.127:7081. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.