Rust Data

rustdata.spaceservers134.255.217.65:27074.ipynb

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Online 134.255.217.65:27072 checked 10m ago

Rusty Tinu - PvE [NO kill/cheat/steal/raid]

moddedoxidepve

Connect

srv = rust.server("134.255.217.65:27074")
print(srv.connect_command)

Right now

srv.summary()
players now 0/24 # 0% full
7-day average 0 # peak 1
rank #9,846 # top 44%
last wipe 16d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75104:0013:0023:0008:0017:0002:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608004:0013:0023:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap11.8 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Tue 13 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 27 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 13 Oct, 17:57 UTC16d ago 1 NaN running 0
1 Thu 1 Oct, 22:20 UTC FW28d ago 1 halved by day 1 11.8 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4000 · seed 2147483647
Map of Rusty Tinu - PvE [NO kill/cheat/steal/raid]
map
Procedural Map
size
4000
seed
2147483647
Open on RustMaps

Server

srv.info()
address
134.255.217.65:27072
region
–
max players
24
group limit
8, the default
wipe schedule
–
last wipe
13 Oct 2026, 17:57 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
privater (Test-) Server von Tinu1976.ch enjoy! PVE, no kill, no cheat, no steal, no raid, just enjoy hosted by ZAP-Hosting.com

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 245 on average256/2000
1[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 242 on average71/2000
2Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 102 on average87/200
3【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 59 on average35/200
4[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 53 on average44/300
5TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 50 on average7/100

Quick answers

From the figures on this page.

Population data

What position does Rusty Tinu - PvE [NO kill/cheat/steal/raid] take in the server rankings?

Rank #9,846 on seven-day player hours for Rusty Tinu - PvE [NO kill/cheat/steal/raid], within the top 44% of all ranked servers.

How full does Rusty Tinu - PvE [NO kill/cheat/steal/raid] run?

Rusty Tinu - PvE [NO kill/cheat/steal/raid] reports 0 players at this refresh, with 24 slots configured. Over the last seven days it averaged 0 players and peaked at 1. The 48-hour sample puts the busiest hour at 22:00 UTC, averaging 0 players.

Server facts

How well does Rusty Tinu - PvE [NO kill/cheat/steal/raid] perform?

Averaged over 48 hours: 57 server fps, never under 42. The entity count peaked at 100,299, covering buildings, deployables and the rest of the world. A high of 3,002 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What Rust version does Rusty Tinu - PvE [NO kill/cheat/steal/raid] run?

Version Rust network protocol 2635 and build 168909 on Linux is reported by Rusty Tinu - PvE [NO kill/cheat/steal/raid]. Steam updates your game for you, but the protocol must match to join.

Is Rusty Tinu - PvE [NO kill/cheat/steal/raid] up, and what does its uptime show?

The current sample puts Rusty Tinu - PvE [NO kill/cheat/steal/raid] online. A restart about 23 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 167 of 168, 99%. Its earliest recorded date in Rust Data is 13 September 2026.

Where does Rusty Tinu - PvE [NO kill/cheat/steal/raid] sit?

No region is published by Rusty Tinu - PvE [NO kill/cheat/steal/raid]. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 134.255.217.65:27072.

Rules, settings, map

Which settings and rules does Rusty Tinu - PvE [NO kill/cheat/steal/raid] run?

You will not find a gather rate in the string Rusty Tinu - PvE [NO kill/cheat/steal/raid]. The group limit sits at the default of 8 players. Recorded as pve, player combat is not allowed. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. Anti-cheat status: VAC on.

Which map has Rusty Tinu - PvE [NO kill/cheat/steal/raid] loaded?

The game generates the map on Rusty Tinu - PvE [NO kill/cheat/steal/raid]: procedural, size 4,000, seed 2147483647. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe schedule

When does Rusty Tinu - PvE [NO kill/cheat/steal/raid] wipe, and on what schedule?

Too few wipes are on record for Rusty Tinu - PvE [NO kill/cheat/steal/raid] to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 16 days 9 hours ago.

What is wipe day on Rusty Tinu - PvE [NO kill/cheat/steal/raid] like?

Recent wipes averaged 1 players at their peak. 27 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held to the next wipe in 0% of recent wipes. In the wipes where it did not hold, half was lost by day 1.

Tags and filters

Which Rust Data filters and lists contain Rusty Tinu - PvE [NO kill/cheat/steal/raid]?

These Rust Data lists include Rusty Tinu - PvE [NO kill/cheat/steal/raid]: Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on Rusty Tinu - PvE [NO kill/cheat/steal/raid]?

These tags are published by Rusty Tinu - PvE [NO kill/cheat/steal/raid] and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp24 (Max players): Slot count: 24; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; modded (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way into Rusty Tinu - PvE [NO kill/cheat/steal/raid]?

Enter client.connect 134.255.217.65:27072 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. https://tinu1976.ch is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp24,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z,modded

Game

gmrust
Game mode Survival play, standard Rust.
mp24
Max players Slot count: 24.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.
modded
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 43,200 players 11,655 servers online