Rust Data

rustdata.spaceservers134.255.222.171:27004.ipynb

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Offline 134.255.222.171:27000 checked 32d ago

4Netplayers Rust Server FR PVE

moddedoxide

Connect

srv = rust.server("134.255.222.171:27004")
print(srv.connect_command)

Right now

srv.summary()
players now 0/14 # 0% full
7-day average 0 # peak –
rank #16,957 # top 71%
last wipe 53d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep29 Sep2 Oct5 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4000 · seed 1234567890
Map of 4Netplayers Rust Server FR PVE
map
Procedural Map
size
4000
seed
1234567890
Open on RustMaps

Server

srv.info()
address
134.255.222.171:27000
region
–
max players
14
group limit
8, the default
wipe schedule
–
last wipe
6 Sep 2026, 14:22 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 150 on average93/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average131/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 123 on average143/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 97 on average39/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 95 on average114/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average134/200

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does 4Netplayers Rust Server FR PVE rank?

Player hours over seven days put 4Netplayers Rust Server FR PVE at #16,957, in the top 71% of the ranked set.

What population does 4Netplayers Rust Server FR PVE carry?

The current row shows 4Netplayers Rust Server FR PVE offline; the last response was 32 days 2 hours ago.

Server facts

What is the Rust version on 4Netplayers Rust Server FR PVE?

Rust network protocol 2633 and build 165217 on Linux is what 4Netplayers Rust Server FR PVE runs. Joining needs the same protocol on your game; Steam handles the update.

Is 4Netplayers Rust Server FR PVE up, and what does its uptime show?

The latest sample has 4Netplayers Rust Server FR PVE offline, with a last sighting 32 days 2 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 13 September 2026.

In which location is 4Netplayers Rust Server FR PVE hosted?

For 4Netplayers Rust Server FR PVE, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 134.255.222.171:27000.

Map and rules

Which rules apply on 4Netplayers Rust Server FR PVE, and what settings?

No gather rate appears in the name: 4Netplayers Rust Server FR PVE. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

What is the map on 4Netplayers Rust Server FR PVE?

The game generates the map on 4Netplayers Rust Server FR PVE: procedural, size 4,000, seed 1234567890. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe schedule

When does 4Netplayers Rust Server FR PVE wipe, and on what schedule?

Too few wipes are on record for 4Netplayers Rust Server FR PVE to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 53 days 19 hours ago.

Tags, lists

Which lists on Rust Data hold 4Netplayers Rust Server FR PVE, and which filters?

On Rust Data, 4Netplayers Rust Server FR PVE appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on 4Netplayers Rust Server FR PVE hold?

Read by the game's server browser, the tags 4Netplayers Rust Server FR PVE publishes are: gmvanilla (Game mode): The mode is vanilla survival; mp14 (Max players): Slot count: 14; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): Recorded game build: 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

How can I connect to 4Netplayers Rust Server FR PVE?

The manual route: launch Rust, F1, then client.connect 134.255.222.171:27000. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp14,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp14
Max players Slot count: 14.
ts8
Group limit Team limit of 8, as shipped by default.
v2633
Protocol To join, your game must run protocol 2633.
cs165217
Build Recorded game build: 165217.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 63,531 players 11,687 servers online