Rust Data

rustdata.spaceservers134.255.222.201:20704.ipynb

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Offline 134.255.222.201:20700 checked 35d ago

4Netplayers Rust Server

moddedoxide

Connect

srv = rust.server("134.255.222.201:20704")
print(srv.connect_command)

Right now

srv.summary()
players now 0/12 # 0% full
7-day average 0 # peak –
rank #15,641 # top 71%
last wipe 55d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep27 Sep29 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

2000 · seed 1078846477
Map of 4Netplayers Rust Server
map
Procedural Map
size
2000
seed
1078846477
Open on RustMaps

Server

srv.info()
address
134.255.222.201:20700
region
–
max players
12
group limit
8, the default
wipe schedule
–
last wipe
4 Sep 2026, 03:44 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 149 on average143/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average122/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average186/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average78/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average10/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average20/1000

Quick answers

From the figures on this page.

Player counts

What position does 4Netplayers Rust Server take in the server rankings?

Over the last seven days 4Netplayers Rust Server sits at #15,641 on player hours, in the top 71% of ranked servers.

How full does 4Netplayers Rust Server run?

4Netplayers Rust Server returns no live count at this refresh, having last been seen 35 days ago.

Server data

What Rust version does 4Netplayers Rust Server run?

Rust network protocol 2633 and build 165217 on Linux is what 4Netplayers Rust Server runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is 4Netplayers Rust Server, and is it up?

The latest sample has 4Netplayers Rust Server offline, with a last sighting 35 days ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 13 September 2026.

In which location is 4Netplayers Rust Server hosted?

No region is published by 4Netplayers Rust Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 134.255.222.201:20700.

Rules, settings, map

Which rules apply on 4Netplayers Rust Server, and what settings?

The name 4Netplayers Rust Server carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.

Which map has 4Netplayers Rust Server selected?

Size 2,000, seed 1078846477: the procedural map on 4Netplayers Rust Server, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipes and dates

When does 4Netplayers Rust Server wipe, and how often?

The record for 4Netplayers Rust Server holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 55 days 6 hours ago.

Tags and filters

Where does 4Netplayers Rust Server appear among Rust Data lists and filters?

The Rust Data lists that 4Netplayers Rust Server fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on 4Netplayers Rust Server hold?

Read by the game's server browser, the tags 4Netplayers Rust Server publishes are: gmvanilla (Game mode): Survival in vanilla form; mp12 (Max players): 12 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): Recorded game build: 165217; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

How can I connect to 4Netplayers Rust Server?

Enter client.connect 134.255.222.201:20700 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp12,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp12
Max players 12 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol To join, your game must run protocol 2633.
cs165217
Build Recorded game build: 165217.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 57,954 players 11,720 servers online