Rust Data

rustdata.spaceservers134.255.222.40:24504.ipynb

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Offline 134.255.222.40:24500 checked 24d ago

4Netplayers Rust Server probe 1

moddedoxide

Connect

srv = rust.server("134.255.222.40:24504")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,986 # top 71%
last wipe 25d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k4 Oct6 Oct7 Oct9 Oct10 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 1234567890
Map of 4Netplayers Rust Server probe 1
map
Procedural Map
size
4500
seed
1234567890
Open on RustMaps

Server

srv.info()
address
134.255.222.40:24500
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
4 Oct 2026, 20:10 UTC
hostname
–
first seen
4 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 150 on average68/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average131/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 119 on average115/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average38/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 92 on average124/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average346/350

Quick answers

From the figures on this page.

Player counts

What position does 4Netplayers Rust Server probe 1 take in the server rankings?

Player hours over seven days put 4Netplayers Rust Server probe 1 at #15,986, in the top 71% of the ranked set.

How many players does 4Netplayers Rust Server probe 1 hold at once?

4Netplayers Rust Server probe 1 returns no live count at this refresh, having last been seen 24 days 14 hours ago.

Server data

What is the Rust version on 4Netplayers Rust Server probe 1?

Rust network protocol 2634 and build 166652 on Linux is what 4Netplayers Rust Server probe 1 runs. The protocol has to match before you can join, and Steam does the updating.

Is 4Netplayers Rust Server probe 1 up, and what does its uptime show?

The latest sample has 4Netplayers Rust Server probe 1 offline, with a last sighting 24 days 14 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 4 October 2026.

In which location is 4Netplayers Rust Server probe 1 hosted?

There is no region published for 4Netplayers Rust Server probe 1. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 134.255.222.40:24500.

Rules, settings, map

What rules and settings are recorded for 4Netplayers Rust Server probe 1?

The name 4Netplayers Rust Server probe 1 carries no gather rate. The group limit sits at the default of 8 players. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. Anti-cheat status: VAC on.

Which map has 4Netplayers Rust Server probe 1 loaded?

4Netplayers Rust Server probe 1 runs a procedural map of size 4,500 with seed 1234567890, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe data

On what schedule does 4Netplayers Rust Server probe 1 wipe?

A rhythm cannot be read from the wipes of 4Netplayers Rust Server probe 1 on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 25 days 1 hours ago, and that is the one in play.

Tags and filters

Which Rust Data filters and lists contain 4Netplayers Rust Server probe 1?

These Rust Data lists include 4Netplayers Rust Server probe 1: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on 4Netplayers Rust Server probe 1 hold?

The game's server browser reads these tags from 4Netplayers Rust Server probe 1: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

How can I connect to 4Netplayers Rust Server probe 1?

In Rust, F1 opens the console: type client.connect 134.255.222.40:24500. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp10
Max players The server lists 10 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs166652
Build Recorded game build: 166652.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 91,106 players 11,828 servers online