Rust Data

rustdata.spaceservers134.255.222.40:25004.ipynb

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Offline 134.255.222.40:25000 checked 18d ago

4Netplayers Rust Server probe 2

moddedoxide

Connect

srv = rust.server("134.255.222.40:25004")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,841 # top 72%
last wipe 24d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k5 Oct7 Oct10 Oct12 Oct15 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 1234567890
Map of 4Netplayers Rust Server probe 2
map
Procedural Map
size
4500
seed
1234567890
Open on RustMaps

Server

srv.info()
address
134.255.222.40:25000
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
5 Oct 2026, 06:43 UTC
hostname
–
first seen
5 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 149 on average171/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average133/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average183/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average81/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average351/350
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 86 on average249/700

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does 4Netplayers Rust Server probe 2 rank?

Rank #15,841 on seven-day player hours for 4Netplayers Rust Server probe 2, within the top 72% of all ranked servers.

How full does 4Netplayers Rust Server probe 2 run?

Offline now for 4Netplayers Rust Server probe 2, with the last sample 18 days 18 hours ago.

About the server

What Rust version does 4Netplayers Rust Server probe 2 run?

The build is Rust network protocol 2634 and build 167398 on Linux, run by 4Netplayers Rust Server probe 2. Joining needs the same protocol on your game; Steam handles the update.

How reliable is 4Netplayers Rust Server probe 2, and is it up?

4Netplayers Rust Server probe 2 is offline at this refresh; the last response came 18 days 18 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 5 October 2026.

In which location is 4Netplayers Rust Server probe 2 hosted?

No region is published by 4Netplayers Rust Server probe 2. Rust Data does not look up where the machine stands; it shows where a server says it is. 134.255.222.40:25000 is its address.

Rules, settings, map

Which settings and rules does 4Netplayers Rust Server probe 2 run?

The name 4Netplayers Rust Server probe 2 carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map has 4Netplayers Rust Server probe 2 selected?

4Netplayers Rust Server probe 2 runs a procedural map of size 4,500 with seed 1234567890, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipes and dates

When does 4Netplayers Rust Server probe 2 wipe, and on what schedule?

The record for 4Netplayers Rust Server probe 2 holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 24 days 9 hours ago.

Tags and filters

Which lists on Rust Data hold 4Netplayers Rust Server probe 2, and which filters?

The Rust Data lists that 4Netplayers Rust Server probe 2 fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on 4Netplayers Rust Server probe 2?

These tags are published by 4Netplayers Rust Server probe 2 and read by the game's server browser: gmvanilla (Game mode): Game mode: vanilla survival; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167398 (Build): The server runs build 167398; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way to join 4Netplayers Rust Server probe 2?

The manual route: launch Rust, F1, then client.connect 134.255.222.40:25000. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167398,ts8,^o^z

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp10
Max players The server lists 10 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167398
Build The server runs build 167398.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 94,129 players 11,851 servers online