Online 134.255.222.49:21100 checked 9m ago
4Netplayers Rust PB
Connect
srv = rust.server("134.255.222.49:21104")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 48% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 2 Oct, 05:31 UTC27d ago | 0 | NaN | running | 0 |
| 1 | Tue 29 Sep, 19:30 UTC30d ago | 2 | held half | 2.4 days | 1 |
| 2 | Mon 28 Sep, 17:37 UTC31d ago | 2 | NaN | 1.1 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 150 on average | 59/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 128/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 119 on average | 96/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 34/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 92 on average | 103/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 346/350 |
Quick answers
From the figures on this page.
Population
How does 4Netplayers Rust PB compare in the rankings?
Rank #10,656 on seven-day player hours for 4Netplayers Rust PB, within the top 48% of all ranked servers.
What population does 4Netplayers Rust PB carry?
Current row: 0 players on 4Netplayers Rust PB, against 10 slots. Over the last seven days it averaged 0 players and peaked at 1.
Server facts
What does performance look like on 4Netplayers Rust PB?
Server fps over the last 48 hours averages 29; the floor is 25. Entity numbers reached 107,097, and that includes buildings, deployables and the rest. Memory peaked at 3,688 MB. Low fps plus an entity count on the way up is the lag players report.
What Rust version does 4Netplayers Rust PB run?
Version Rust network protocol 2635 and build 168909 on Linux is reported by 4Netplayers Rust PB. The protocol has to match before you can join, and Steam does the updating.
Is 4Netplayers Rust PB up, and what does its uptime show?
Online is the state at the latest refresh for 4Netplayers Rust PB. The uptime it reports puts the last restart about 13 hours ago. 149 of 168 hours up over the last 7 full days, or 89%. The first row Rust Data holds for it is dated 13 September 2026.
Which location does 4Netplayers Rust PB run from?
There is no region published for 4Netplayers Rust PB. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 134.255.222.49:21100.
Settings and map
Which rules apply on 4Netplayers Rust PB, and what settings?
You will not find a gather rate in the string 4Netplayers Rust PB. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.
Which map has 4Netplayers Rust PB selected?
Size 4,000, seed 1724111549: the procedural map on 4Netplayers Rust PB, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. Custom Map is what the map name field says.
Wipe data
On what schedule does 4Netplayers Rust PB wipe?
4Netplayers Rust PB wipes on no fixed rhythm, so there is nothing to predict. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 27 days 16 hours ago, and that is the one in play.
What is wipe day on 4Netplayers Rust PB like?
The average peak over recent wipes is 1 players. The crowd on the latest wipe topped out 0 hours after it began. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
Tags, lists
Where does 4Netplayers Rust PB appear among Rust Data lists and filters?
These Rust Data lists include 4Netplayers Rust PB: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on 4Netplayers Rust PB?
Read by the game's server browser, the tags 4Netplayers Rust PB publishes are: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way to join 4Netplayers Rust PB?
In Rust, F1 opens the console: type client.connect 134.255.222.49:21100. Launch Rust on this page does the same by opening the game through Steam and connecting.