Rust Data

rustdata.spaceservers134.255.222.61:20304.ipynb

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Online 134.255.222.61:20300 checked 29m ago

4Netplayers Rust Server Ines

moddedoxide

Connect

srv = rust.server("134.255.222.61:20304")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak 1
rank #13,815 # top 62%
last wipe 25d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75116:0017:0019:0020:0022:0023:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
01020304016:0017:0019:0020:0022:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 4 Oct, 13:32 UTC25d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4000 · seed 1234567890
Map of 4Netplayers Rust Server Ines
map
Procedural Map
size
4000
seed
1234567890
Open on RustMaps

Server

srv.info()
address
134.255.222.61:20300
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
4 Oct 2026, 13:32 UTC
hostname
–
first seen
4 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 149 on average21/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average132/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 121 on average36/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average10/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average44/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average182/215

Quick answers

From the figures on this page.

Population

How does 4Netplayers Rust Server Ines compare in the rankings?

Over the last seven days 4Netplayers Rust Server Ines sits at #13,815 on player hours, in the top 62% of ranked servers.

How many players does 4Netplayers Rust Server Ines hold at once?

Current row: 0 players on 4Netplayers Rust Server Ines, against 10 slots. Over the last seven days it averaged 0 players and peaked at 1. Peak hour in the last 48 hours: 16:00 UTC, mean 1 players.

Server data

How smoothly does 4Netplayers Rust Server Ines run?

Server fps over the last 48 hours averages 30; the floor is 28. The entity count peaked at 91,377, covering buildings, deployables and the rest of the world. Memory peaked at 2,130 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What Rust version does 4Netplayers Rust Server Ines run?

The build is Rust network protocol 2635 and build 168909 on Linux, run by 4Netplayers Rust Server Ines. The protocol has to match before you can join, and Steam does the updating.

Is 4Netplayers Rust Server Ines up, and what does its uptime show?

4Netplayers Rust Server Ines reports itself online at the current refresh. Count back 6 hours from its reported uptime to get the last restart. 110 of 168 hours up over the last 7 full days, or 65%. Rust Data logged it first on 4 October 2026.

Which location does 4Netplayers Rust Server Ines run from?

No region is published by 4Netplayers Rust Server Ines. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 134.255.222.61:20300.

Settings and map

Which rules apply on 4Netplayers Rust Server Ines, and what settings?

You will not find a gather rate in the string 4Netplayers Rust Server Ines. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. Anti-cheat status: VAC on.

Which map has 4Netplayers Rust Server Ines loaded?

4Netplayers Rust Server Ines runs a procedural map of size 4,000 with seed 1234567890, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe data

When does 4Netplayers Rust Server Ines wipe, and on what schedule?

Too few wipes are on record for 4Netplayers Rust Server Ines to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 25 days 11 hours ago.

On 4Netplayers Rust Server Ines, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. Peak population on the latest wipe came 0 hours in.

Lists and tags

Which lists on Rust Data hold 4Netplayers Rust Server Ines, and which filters?

These Rust Data lists include 4Netplayers Rust Server Ines: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on 4Netplayers Rust Server Ines hold?

Read by the game's server browser, the tags 4Netplayers Rust Server Ines publishes are: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

How can I connect to 4Netplayers Rust Server Ines?

In Rust, F1 opens the console: type client.connect 134.255.222.61:20300. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp10
Max players 10 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The server runs build 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 60,014 players 11,706 servers online