Rust Data

rustdata.spaceservers134.255.240.88:11001.ipynb

Run all rust-data · live

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Offline 134.255.240.88:11000 checked 6h ago

we met on pc

moddedoxide

Connect

srv = rust.server("134.255.240.88:11001")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,268 # top 68%
last wipe 23d ago # no schedule published
next wipe – # too few wipes seen yet
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0123422:0006:0014:0022:0006:0014:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02.557.51022:0006:0014:0022:0006:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k6 Oct11 Oct15 Oct20 Oct24 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 46 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 6 Oct, 00:24 UTC23d ago 3 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 835642727
Map of we met on pc
map
Procedural Map
size
3000
seed
835642727
Open on RustMaps

Server

srv.info()
address
134.255.240.88:11000
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
6 Oct 2026, 00:24 UTC
hostname
–
first seen
6 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 150 on average60/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average124/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 119 on average99/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average33/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 92 on average113/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average344/350

Quick answers

From the figures on this page.

Population

How does we met on pc compare in the rankings?

Rank #15,268 on seven-day player hours for we met on pc, within the top 68% of all ranked servers.

How full does we met on pc run?

The current row shows we met on pc offline; the last response was 6 hours ago. Over the last seven days it averaged 0 players.

Server facts

How well does we met on pc perform?

Averaged over 48 hours: 10 server fps, never under 9. Entity numbers reached 47,539, and that includes buildings, deployables and the rest. The memory field tops out at 1,740 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What is the Rust version on we met on pc?

Rust network protocol 2635 and build 168909 on Windows is what we met on pc runs. Steam updates your game for you, but the protocol must match to join.

How reliable is we met on pc, and is it online now?

Offline now for we met on pc, last seen 6 hours ago. Count back 11 hours from its reported uptime to get the last restart. Uptime of 99% across the last 7 full days: 167 hours of 168. Rust Data logged it first on 6 October 2026.

Which location does we met on pc run from?

There is no region published for we met on pc. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 134.255.240.88:11000.

Settings and map

Which settings and rules does we met on pc run?

No gather rate appears in the name: we met on pc. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.

Which map has we met on pc selected?

Size 3,000, seed 835642727: the procedural map on we met on pc, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe data

When does we met on pc wipe, and how often?

A rhythm cannot be read from the wipes of we met on pc on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 23 days 21 hours ago.

On we met on pc, what happens on wipe day?

Recent wipes averaged 3 players at their peak. 46 hours after the latest wipe, the crowd reached its peak.

Tags and filters

Where does we met on pc appear among Rust Data lists and filters?

The Rust Data lists that we met on pc fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on we met on pc hold?

The game's server browser reads these tags from we met on pc: gmvanilla (Game mode): Game mode: vanilla survival; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way into we met on pc?

The manual route: launch Rust, F1, then client.connect 134.255.240.88:11000. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp50
Max players The server lists 50 slots.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 88,321 players 11,824 servers online