Rust Data

rustdata.spaceservers134.255.255.20:28032.ipynb

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Offline 134.255.255.20:28030 checked 44d ago

MobWars Tes | Dev Server

moddedoxidepve

Connect

srv = rust.server("134.255.255.20:28032")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,025 # no region published
last wipe 55d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
134.255.255.20:28030
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
3 Sep 2026, 12:45 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 252 on average138/2000
1[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 242 on average128/2000
2Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 106 on average50/200
3【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 58 on average61/200
4[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 54 on average26/300
5TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 50 on average26/100

Quick answers

From the figures on this page.

Population

How does MobWars Tes | Dev Server compare in the rankings?

Over the last seven days MobWars Tes | Dev Server sits at #15,025 on player hours, in the top – of ranked servers.

How many players does MobWars Tes | Dev Server hold at once?

MobWars Tes | Dev Server returns no live count at this refresh, having last been seen 44 days 16 hours ago.

Server data

What Rust version does MobWars Tes | Dev Server run?

Version Rust network protocol 2633 and build 163794 on Linux is reported by MobWars Tes | Dev Server. Joining needs the same protocol on your game; Steam handles the update.

How reliable is MobWars Tes | Dev Server, and is it online now?

The latest sample has MobWars Tes | Dev Server offline, with a last sighting 44 days 16 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 13 September 2026.

Which location does MobWars Tes | Dev Server run from?

There is no region published for MobWars Tes | Dev Server. Rust Data does not look up where the machine stands; it shows where a server says it is. 134.255.255.20:28030 is its address.

Settings and map

Which settings and rules does MobWars Tes | Dev Server run?

The name MobWars Tes | Dev Server carries no gather rate. The group limit sits at the default of 8 players. Recorded as pve, player combat is not allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.

Wipes and dates

When does MobWars Tes | Dev Server wipe, and on what schedule?

The record for MobWars Tes | Dev Server holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 55 days 19 hours ago.

Tags and filters

Which lists on Rust Data hold MobWars Tes | Dev Server, and which filters?

On Rust Data, MobWars Tes | Dev Server appears in these lists: Modded Rust servers and Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on MobWars Tes | Dev Server?

These tags are published by MobWars Tes | Dev Server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs163794 (Build): The server runs build 163794; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^p (PvE): PvE: the world is the threat, not other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way into MobWars Tes | Dev Server?

The manual route: launch Rust, F1, then client.connect 134.255.255.20:28030. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2633,^p,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players The server lists 10 slots.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol Protocol 2633 is required; a different game version cannot connect.
cs163794
Build The server runs build 163794.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Gameplay

^p
PvE PvE: the world is the threat, not other players.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 42,938 players 11,645 servers online