Rust Data

rustdata.spaceservers134.41.82.44:28016.ipynb

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Online 134.41.82.44:28015 checked 6m ago

Buckit's Backyard

moddedoxide

Connect

srv = rust.server("134.41.82.44:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,423 # top 69%
last wipe 5d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123413:0022:0007:0017:0002:0011:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020013:0022:0007:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap20.9 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 4

The first 48 hours of its last wipes

Thu 22 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 22 Oct, 14:51 UTC5d ago 0 NaN running 0
1 Thu 1 Oct, 17:54 UTC FW26d ago 3 halved by day 4 20.9 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4300 · seed 1291862314
Map of Buckit's Backyard
map
Procedural Map
size
4300
seed
1291862314
Open on RustMaps

Server

srv.info()
address
134.41.82.44:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
22 Oct 2026, 14:51 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
Buckit’s Backyard is a chill, noob-friendly Rust server based in Nova Scotia. KOS is allowed, but not encouraged. The goal is a relaxed community where new and experienced players can build, explore, raid, and play at their own pace. The server is lightly modded with quality-of-life features including Teleport, ZLevels, Remover Tool, Stack Size Controller, and more. Come hang out, build something ridiculous, meet some locals, and enjoy Rust without every square inch of the map feeling like a war crime.

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 155 on average180/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average129/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average0/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average147/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average16/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average48/1000

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does Buckit's Backyard rank?

Rank #15,423 on seven-day player hours for Buckit's Backyard, within the top 69% of all ranked servers.

What population does Buckit's Backyard carry?

Buckit's Backyard reports 0 players at this refresh, with 50 slots configured. Over the last seven days it averaged 0 players.

Server facts

How smoothly does Buckit's Backyard run?

Server fps over the last 48 hours averages 112; the floor is 77. The entity count peaked at 103,685, covering buildings, deployables and the rest of the world. A high of 3,331 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.

What Rust version does Buckit's Backyard run?

Rust network protocol 2635 and build 168909 on Linux is what Buckit's Backyard runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Buckit's Backyard, and is it up?

The current sample puts Buckit's Backyard online. A restart about 19 hours ago is what its reported uptime implies. 130 of 168 hours up over the last 7 full days, or 77%. The first row Rust Data holds for it is dated 13 September 2026.

Where does Buckit's Backyard sit?

No region is published by Buckit's Backyard. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 134.41.82.44:28015.

Rules, settings, map

What rules and settings are recorded for Buckit's Backyard?

No gather rate appears in the name: Buckit's Backyard. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

Which map has Buckit's Backyard loaded?

Buckit's Backyard runs a procedural map of size 4,300 with seed 1291862314, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipes and dates

When does Buckit's Backyard wipe, and on what schedule?

Too few wipes are on record for Buckit's Backyard to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 5 days 21 hours ago, and that is the one in play.

On Buckit's Backyard, what happens on wipe day?

Across recent wipes the busiest point averaged 2 players. 0 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. The drop under half arrived by day 4 in the other cases.

Tags and filters

Which lists on Rust Data hold Buckit's Backyard, and which filters?

On Rust Data, Buckit's Backyard appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Which meanings do the tags on Buckit's Backyard hold?

These tags are published by Buckit's Backyard and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way into Buckit's Backyard?

The manual route: launch Rust, F1, then client.connect 134.41.82.44:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players 50 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 69,328 players 11,732 servers online