Online 134.41.82.44:28015 checked 6m ago
Buckit's Backyard
Connect
srv = rust.server("134.41.82.44:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 22 Oct, 14:51 UTC5d ago | 0 | NaN | running | 0 |
| 1 | Thu 1 Oct, 17:54 UTC FW26d ago | 3 | halved by day 4 | 20.9 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4300 · seed 1291862314
- map
- Procedural Map
- size
- 4300
- seed
- 1291862314
Server
srv.info()- address
- 134.41.82.44:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 22 Oct 2026, 14:51 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 155 on average | 180/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 127 on average | 129/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 0/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 147/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 16/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 48/1000 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does Buckit's Backyard rank?
Rank #15,423 on seven-day player hours for Buckit's Backyard, within the top 69% of all ranked servers.
What population does Buckit's Backyard carry?
Buckit's Backyard reports 0 players at this refresh, with 50 slots configured. Over the last seven days it averaged 0 players.
Server facts
How smoothly does Buckit's Backyard run?
Server fps over the last 48 hours averages 112; the floor is 77. The entity count peaked at 103,685, covering buildings, deployables and the rest of the world. A high of 3,331 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.
What Rust version does Buckit's Backyard run?
Rust network protocol 2635 and build 168909 on Linux is what Buckit's Backyard runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Buckit's Backyard, and is it up?
The current sample puts Buckit's Backyard online. A restart about 19 hours ago is what its reported uptime implies. 130 of 168 hours up over the last 7 full days, or 77%. The first row Rust Data holds for it is dated 13 September 2026.
Where does Buckit's Backyard sit?
No region is published by Buckit's Backyard. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 134.41.82.44:28015.
Rules, settings, map
What rules and settings are recorded for Buckit's Backyard?
No gather rate appears in the name: Buckit's Backyard. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
Which map has Buckit's Backyard loaded?
Buckit's Backyard runs a procedural map of size 4,300 with seed 1291862314, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipes and dates
When does Buckit's Backyard wipe, and on what schedule?
Too few wipes are on record for Buckit's Backyard to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 5 days 21 hours ago, and that is the one in play.
On Buckit's Backyard, what happens on wipe day?
Across recent wipes the busiest point averaged 2 players. 0 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. The drop under half arrived by day 4 in the other cases.
Tags and filters
Which lists on Rust Data hold Buckit's Backyard, and which filters?
On Rust Data, Buckit's Backyard appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Which meanings do the tags on Buckit's Backyard hold?
These tags are published by Buckit's Backyard and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way into Buckit's Backyard?
The manual route: launch Rust, F1, then client.connect 134.41.82.44:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.