Offline 135.106.169.149:28015 checked 6d ago
Test1 RUST
Connect
srv = rust.server("135.106.169.149:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 3h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 3h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 21:26 UTC FW27d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 135.106.169.149:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 21:26 UTC
- hostname
- –
- first seen
- 29 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 178/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 126/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 186/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 88/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 86 on average | 335/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 86 on average | 229/700 |
Quick answers
From the figures on this page.
Population data
How does Test1 RUST compare in the rankings?
Over the last seven days Test1 RUST sits at #15,344 on player hours, in the top 69% of ranked servers.
What population does Test1 RUST carry?
The current row shows Test1 RUST offline; the last response was 6 days 8 hours ago. Over the last seven days it averaged 0 players.
Server facts
What Rust version does Test1 RUST run?
The build is Rust network protocol 2634 and build 166494 on Windows, run by Test1 RUST. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Test1 RUST, and is it up?
Offline now for Test1 RUST, last seen 6 days 8 hours ago. 31 of 168 hours up over the last 7 full days, or 18%. Rust Data logged it first on 29 September 2026.
Where does Test1 RUST sit?
No region is published by Test1 RUST. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 135.106.169.149:28015 is its address.
Map and rules
Which settings and rules does Test1 RUST run?
The name Test1 RUST carries no gather rate. The group limit sits at the default of 8 players. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
Which map has Test1 RUST loaded?
Test1 RUST runs a procedural map, which the game generates.
Wipe data
When does Test1 RUST wipe, and how often?
The only wipe Test1 RUST takes is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. A new world was started 27 days 18 hours ago, and that is the one in play.
On Test1 RUST, what happens on wipe day?
The average peak over recent wipes is 1 players. 1 hours after the latest wipe, the crowd reached its peak.
Tags and filters
Which lists on Rust Data hold Test1 RUST, and which filters?
These Rust Data lists include Test1 RUST: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on Test1 RUST hold?
The game's server browser reads these tags from Test1 RUST: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166494 (Build): The server runs build 166494; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way to join Test1 RUST?
Enter client.connect 135.106.169.149:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.