Online 135.106.178.29:27198 checked 9m ago
PVE DARK_ROSE RU
Connect
srv = rust.server("135.106.178.29:27199")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 16% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 23 Oct, 21:18 UTC6d ago | 2 | NaN | running | 2 |
| 1 | Tue 6 Oct, 18:56 UTC23d ago | 3 | held half | 17.1 days | 1 |
| 2 | Sun 4 Oct, 15:29 UTC25d ago | 2 | held half | 2.1 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
6000 · seed 12345
- map
- Procedural Map
- size
- 6000
- seed
- 12345
Server
srv.info()- address
- 135.106.178.29:27198
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 23 Oct 2026, 21:18 UTC
- hostname
- –
- first seen
- 4 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 242 on average | 85/2000 |
| 1 | TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 49 on average | 22/100 |
| 2 | 1[PvE]Тульский|Русский|Classic+Ивенты | EU · groups of 8+ · monthly · 32 on average | 10/200 |
| 3 | [PvE] Relic Europe | No Killing | No Raiding | No Decay | EU · groups of 30+ · monthly · 31 on average | 12/200 |
| 4 | [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events | EU · groups of 15+ · monthly · 28 on average | 5/140 |
| 5 | [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME | EU · groups of 8+ · biweekly · 27 on average | 8/50 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does PVE DARK_ROSE RU rank?
Over the last seven days PVE DARK_ROSE RU sits at #3,512 on player hours, in the top 16% of ranked servers.
What population does PVE DARK_ROSE RU carry?
Current row: 0 players on PVE DARK_ROSE RU, against 10 slots. Over the last seven days it averaged 1 players and peaked at 3. Averaged by hour over 48 hours, 19:00 UTC is the busiest, at 3 players.
Server data
What does performance look like on PVE DARK_ROSE RU?
Averaged over 48 hours: 24 server fps, never under 10. The entity count peaked at 216,698, covering buildings, deployables and the rest of the world. A high of 4,487 MB of memory used. Low fps plus an entity count on the way up is the lag players report.
What is the Rust version on PVE DARK_ROSE RU?
Version Rust network protocol 2635 and build 168909 on Linux is reported by PVE DARK_ROSE RU. The protocol has to match before you can join, and Steam does the updating.
Is PVE DARK_ROSE RU up, and what does its uptime show?
Online is the state at the latest refresh for PVE DARK_ROSE RU. The uptime it reports puts the last restart about 3 hours ago. 167 of 168 hours up over the last 7 full days, or 99%. Its earliest recorded date in Rust Data is 4 October 2026.
Where does PVE DARK_ROSE RU sit?
No region tag is published by PVE DARK_ROSE RU, though its name points to Europe. Rust Data does not look up where the machine stands; it shows where a server says it is. 135.106.178.29:27198 is its address.
Rules, settings, map
Which rules apply on PVE DARK_ROSE RU, and what settings?
No gather rate appears in the name: PVE DARK_ROSE RU. Eight players per group: that is the game's default, and it applies here. pve is the game mode here, and player combat is not allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
What is the map on PVE DARK_ROSE RU?
PVE DARK_ROSE RU runs a procedural map of size 6,000 with seed 12345, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe schedule
When does PVE DARK_ROSE RU wipe, and on what schedule?
PVE DARK_ROSE RU wipes on no fixed rhythm, so there is nothing to predict. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 6 days 9 hours ago, and that is the one in play.
On PVE DARK_ROSE RU, what happens on wipe day?
Across recent wipes the busiest point averaged 2 players. Peak population on the latest wipe came 0 hours in. Half the peak or more was held to the next wipe in 100% of recent wipes.
Lists and tags
Where does PVE DARK_ROSE RU appear among Rust Data lists and filters?
The Rust Data lists that PVE DARK_ROSE RU fits are: EU Rust servers, Modded Rust servers and Rust PvE servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the server tags on PVE DARK_ROSE RU?
Read by the game's server browser, the tags PVE DARK_ROSE RU publishes are: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way into PVE DARK_ROSE RU?
In Rust, F1 opens the console: type client.connect 135.106.178.29:27198. Launch Rust on this page does the same by opening the game through Steam and connecting.