Rust Data

rustdata.spaceservers135.125.188.141:50243.ipynb

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Online 135.125.188.141:50241 checked 13m ago

Rebels-server

moddedoxide

Connect

srv = rust.server("135.125.188.141:50243")
print(srv.connect_command)

Right now

srv.summary()
players now 0/40 # 0% full
7-day average 0 # peak –
rank #15,270 # top 69%
last wipe 23d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123405:0014:0000:0009:0018:0003:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040005:0014:0000:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k6 Oct11 Oct16 Oct20 Oct25 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 28524
Map of Rebels-server
map
Procedural Map
size
3000
seed
28524
Open on RustMaps

Server

srv.info()
address
135.125.188.141:50241
region
–
max players
40
group limit
8, the default
wipe schedule
–
last wipe
6 Oct 2026, 15:19 UTC
hostname
–
first seen
6 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 151 on average24/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average127/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 122 on average44/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 97 on average9/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 94 on average28/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average51/200

Quick answers

From the figures on this page.

Population data

What position does Rebels-server take in the server rankings?

Over the last seven days Rebels-server sits at #15,270 on player hours, in the top 69% of ranked servers.

How many players does Rebels-server hold at once?

Current row: 0 players on Rebels-server, against 40 slots. Over the last seven days it averaged 0 players.

About the server

How smoothly does Rebels-server run?

The 48-hour average is 197 server fps, with a low of 101. Buildings, deployables and all else in the world took the count as high as 46,569 entities. A high of 2,742 MB of memory used. Low fps plus an entity count on the way up is the lag players report.

What is the Rust version on Rebels-server?

Version Rust network protocol 2635 and build 168909 on Linux is reported by Rebels-server. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Rebels-server, and is it online now?

Rebels-server reports itself online at the current refresh. A restart about 23 hours ago is what its reported uptime implies. 167 of 168 hours up over the last 7 full days, or 99%. The first row Rust Data holds for it is dated 6 October 2026.

Where does Rebels-server sit?

No region is published by Rebels-server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 135.125.188.141:50241.

Rules, settings, map

Which rules apply on Rebels-server, and what settings?

No gather rate appears in the name: Rebels-server. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. Anti-cheat status: VAC on.

Which map has Rebels-server selected?

The game generates the map on Rebels-server: procedural, size 3,000, seed 28524. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipes and dates

On what schedule does Rebels-server wipe?

Too few wipes are on record for Rebels-server to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 23 days 13 hours ago.

Tags and filters

Which lists on Rust Data hold Rebels-server, and which filters?

On Rust Data, Rebels-server appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on Rebels-server?

These tags are published by Rebels-server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp40 (Max players): 40 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way to join Rebels-server?

In Rust, F1 opens the console: type client.connect 135.125.188.141:50241. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp40
Max players 40 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Recorded game build: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 40,719 players 11,627 servers online