Online 135.125.188.141:50241 checked 13m ago
Rebels-server
Connect
srv = rust.server("135.125.188.141:50243")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 28524
- map
- Procedural Map
- size
- 3000
- seed
- 28524
Server
srv.info()- address
- 135.125.188.141:50241
- region
- –
- max players
- 40
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 6 Oct 2026, 15:19 UTC
- hostname
- –
- first seen
- 6 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 151 on average | 24/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 127/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 122 on average | 44/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 97 on average | 9/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 94 on average | 28/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 51/200 |
Quick answers
From the figures on this page.
Population data
What position does Rebels-server take in the server rankings?
Over the last seven days Rebels-server sits at #15,270 on player hours, in the top 69% of ranked servers.
How many players does Rebels-server hold at once?
Current row: 0 players on Rebels-server, against 40 slots. Over the last seven days it averaged 0 players.
About the server
How smoothly does Rebels-server run?
The 48-hour average is 197 server fps, with a low of 101. Buildings, deployables and all else in the world took the count as high as 46,569 entities. A high of 2,742 MB of memory used. Low fps plus an entity count on the way up is the lag players report.
What is the Rust version on Rebels-server?
Version Rust network protocol 2635 and build 168909 on Linux is reported by Rebels-server. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Rebels-server, and is it online now?
Rebels-server reports itself online at the current refresh. A restart about 23 hours ago is what its reported uptime implies. 167 of 168 hours up over the last 7 full days, or 99%. The first row Rust Data holds for it is dated 6 October 2026.
Where does Rebels-server sit?
No region is published by Rebels-server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 135.125.188.141:50241.
Rules, settings, map
Which rules apply on Rebels-server, and what settings?
No gather rate appears in the name: Rebels-server. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. Anti-cheat status: VAC on.
Which map has Rebels-server selected?
The game generates the map on Rebels-server: procedural, size 3,000, seed 28524. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipes and dates
On what schedule does Rebels-server wipe?
Too few wipes are on record for Rebels-server to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 23 days 13 hours ago.
Tags and filters
Which lists on Rust Data hold Rebels-server, and which filters?
On Rust Data, Rebels-server appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on Rebels-server?
These tags are published by Rebels-server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp40 (Max players): 40 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way to join Rebels-server?
In Rust, F1 opens the console: type client.connect 135.125.188.141:50241. Launch Rust on this page does the same by opening the game through Steam and connecting.