Rust Data

rustdata.spaceservers135.131.173.223:28017.ipynb

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Online NA 135.131.173.223:28015 checked 13m ago

Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats.

moddedoxidepve

Connect

srv = rust.server("135.131.173.223:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak 3
rank #5,685 # top 26% · #940 in NA
last wipe 7d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75102:0011:0020:0004:0013:0023:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608002:0011:0020:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 26% of all ranked servers, top 50% in NA. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held67%else halves by day 7

The first 48 hours of its last wipes

Tue 20 OctSun 4 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 20 Oct, 23:51 UTC8d ago 2 NaN running 0
1 Sun 4 Oct, 19:38 UTC24d ago 1 halved by day 7 16.2 days 0
2 Thu 1 Oct, 16:11 UTC27d ago 0 NaN 3.1 days 0
3 Tue 22 Sep, 15:59 UTC36d ago 3 held half 9 days 0
4 Fri 18 Sep, 18:49 UTC40d ago 3 held half 3.9 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 1337
Map of Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats.
map
Custom Map
size
4500
seed
1337

Server

srv.info()
address
135.131.173.223:28015
region
NA
max players
50
group limit
8, the default
wipe schedule
–
last wipe
21 Oct 2026, 02:09 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
Rust server in Boise ID. Raiding zombie hordes, Recyclers on oil rigs and cargo ships. Instant crafting. Stack sizes increased. 10x HQM out of the furnace. One second crate unlock. Fast cooking and refining. Locks on helis and horses. Vehicle Shop with AH64 Apaches, AH69 Ground Pounders and more. Discord: https://discord.gg/zUjJytbZAd

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 249 on average309/2000
1Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 103 on average155/200
2[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 50 on average61/200
3[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 39 on average37/200
4Orange Dream | Cozy PvE/RP | No KOSNA · groups of 8+ · biweekly · 35 on average33/200
5Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average41/100

Quick answers

From the figures on this page.

Player counts

How does Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats. compare in the rankings?

On seven-day player hours Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats. is #5,685 overall and #940 in North America, inside the top 26% of all ranked servers.

How many players does Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats. hold at once?

The sample now reads 0 players for Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats., out of 50 slots. Over the last seven days it averaged 0 players and peaked at 3. The 48-hour sample puts the busiest hour at 10:00 UTC, averaging 0 players.

About the server

How well does Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats. perform?

Averaged over 48 hours: 62 server fps, never under 53. Buildings, deployables and all else in the world took the count as high as 136,180 entities. Memory peaked at 4,694 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What Rust version does Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats. run?

Rust network protocol 2635 and build 168909 on Linux is what Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats. runs. The protocol has to match before you can join, and Steam does the updating.

Is Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats. up, and what does its uptime show?

Online is the state at the latest refresh for Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats.. The uptime it reports puts the last restart about 44 hours ago. Uptime of 99% across the last 7 full days: 167 hours of 168. Rust Data logged it first on 13 September 2026.

Which location does Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats. run from?

The NA tag is what Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats. uses to list itself in North America. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 135.131.173.223:28015.

Settings and map

Which rules apply on Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats., and what settings?

You will not find a gather rate in the string Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats.. The group limit sits at the default of 8 players. pve is the game mode here, and no combat between players. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map has Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats. loaded?

The game generates the map on Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats.: procedural, size 4,500, seed 1337. Because size and seed determine the map, it can be viewed on RustMaps via this page. Under map name you will find: Custom Map.

Wipe data

When does Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats. wipe, and on what schedule?

No next wipe can be predicted for Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats., which wipes at irregular times. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 7 days 22 hours ago.

On Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats., what happens on wipe day?

The average peak over recent wipes is 1 players. 1 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held to the next wipe in 67% of recent wipes. Otherwise the crowd fell below half by day 7.

Tags, lists

Which lists on Rust Data hold Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats., and which filters?

On Rust Data, Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats. appears in these lists: Modded Rust servers, Rust PvE servers, Rust servers named for the undead and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats.?

These tags are published by Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats. and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^p (PvE): PvE: the world is the threat, not other players; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): In the server browser it sits under North America. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way to join Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats.?

Enter client.connect 135.131.173.223:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. You will find its website at https://discord.com/invite/zUjJytbZAd.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players The server lists 50 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Gameplay

^p
PvE PvE: the world is the threat, not other players.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 44,565 players 11,700 servers online