Offline 135.134.120.2:28015 checked 23d ago
relaxing_rust_staging
Connect
srv = rust.server("135.134.120.2:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 135.134.120.2:28015
- region
- –
- max players
- 2
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 4 Oct 2026, 00:09 UTC
- hostname
- –
- first seen
- 4 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 155 on average | 178/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 127 on average | 128/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 0/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 150/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 15/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 46/1000 |
Quick answers
From the figures on this page.
Population
What position does relaxing_rust_staging take in the server rankings?
Rank #15,962 on seven-day player hours for relaxing_rust_staging, within the top 71% of all ranked servers.
What population does relaxing_rust_staging carry?
Offline now for relaxing_rust_staging, with the last sample 23 days 16 hours ago.
Server data
What Rust version does relaxing_rust_staging run?
The build is Rust network protocol 2634 and build 166652 on Linux, run by relaxing_rust_staging. Steam updates your game for you, but the protocol must match to join.
How reliable is relaxing_rust_staging, and is it up?
Offline now for relaxing_rust_staging, last seen 23 days 16 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 4 October 2026.
In which location is relaxing_rust_staging hosted?
There is no region published for relaxing_rust_staging. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 135.134.120.2:28015.
Rules, settings, map
What rules and settings are recorded for relaxing_rust_staging?
You will not find a gather rate in the string relaxing_rust_staging. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Carbon. The VAC field reads off.
Which map has relaxing_rust_staging loaded?
relaxing_rust_staging runs a procedural map, which the game generates.
Wipe data
When does relaxing_rust_staging wipe, and how often?
The record for relaxing_rust_staging holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 24 days 12 hours ago.
Tags, lists
Where does relaxing_rust_staging appear among Rust Data lists and filters?
The Rust Data lists that relaxing_rust_staging fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the server tags on relaxing_rust_staging?
The game's server browser reads these tags from relaxing_rust_staging: gmrust (Game mode): Rust survival in its standard form; mp2 (Max players): The server lists 2 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): The server runs build 166652; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way to join relaxing_rust_staging?
In Rust, F1 opens the console: type client.connect 135.134.120.2:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.