Offline 135.136.26.131:28015 checked 4d ago
Lab
Connect
srv = rust.server("135.136.26.131:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 23 Oct, 09:32 UTC4d ago | 1 | NaN | running | 0 |
| 1 | Tue 6 Oct, 23:20 UTC20d ago | 1 | halved by day 2 | 16.4 days | 0 |
| 2 | Sun 4 Oct, 05:41 UTC23d ago | 1 | NaN | 2.7 days | 1 |
| 3 | Sat 3 Oct, 21:54 UTC23d ago | 1 | NaN | 0.3 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 135.136.26.131:28015
- region
- –
- max players
- 5
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 23 Oct 2026, 09:32 UTC
- hostname
- –
- first seen
- 1 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 163 on average | 208/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 127 on average | 134/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 111 on average | 187/225 |
| 3 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 34/200 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 85 on average | 191/700 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 65/1000 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does Lab rank?
Rank #14,325 on seven-day player hours for Lab, within the top 65% of all ranked servers.
What population does Lab carry?
Lab returns no live count at this refresh, having last been seen 4 days 9 hours ago. Over the last seven days it averaged 0 players and peaked at 1.
Server data
What is the Rust version on Lab?
Version Rust network protocol 2635 and build 168909 on Windows is reported by Lab. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Lab, and is it online now?
Lab is offline at this refresh; the last response came 4 days 9 hours ago. Over the last 7 full days the hours up number 3 of 168, 2%. Its earliest recorded date in Rust Data is 1 October 2026.
Which location does Lab run from?
No region is published by Lab. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 135.136.26.131:28015.
Map and rules
Which settings and rules does Lab run?
The name Lab carries no gather rate. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.
Which map has Lab loaded?
A procedural map runs on Lab, generated by the game.
Wipe data
On what schedule does Lab wipe?
No next wipe can be predicted for Lab, which wipes at irregular times. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 4 days 9 hours ago, and that is the one in play.
On Lab, what happens on wipe day?
The average peak over recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. The drop under half arrived by day 2 in the other cases.
Lists and tags
Which lists on Rust Data hold Lab, and which filters?
The Rust Data lists that Lab fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Which meanings do the tags on Lab hold?
Read by the game's server browser, the tags Lab publishes are: gmrust (Game mode): Rust survival in its standard form; mp5 (Max players): Slot count: 5; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way into Lab?
Enter client.connect 135.136.26.131:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.