Online 135.148.10.248:24540 checked 14m ago
Zoo Crew
Connect
srv = rust.server("135.148.10.248:24541")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 23% of all ranked servers. Ranked on player hours over the last seven days.
World resets · a new world every few hours; none of these counts as a wipe
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 29 Oct, 06:33 UTC2h ago | NaN | NaN | NaN | 0 |
| 1 | Thu 29 Oct, 00:58 UTC7h ago | NaN | NaN | NaN | 0 |
| 2 | Wed 28 Oct, 13:16 UTC19h ago | NaN | NaN | NaN | 0 |
| 3 | Wed 28 Oct, 10:35 UTC22h ago | NaN | NaN | NaN | 0 |
| 4 | Wed 28 Oct, 10:04 UTC22h ago | NaN | NaN | NaN | 0 |
| 5 | Sun 25 Oct, 00:36 UTC4d ago | NaN | NaN | NaN | 0 |
| 6 | Sun 25 Oct, 00:10 UTC4d ago | 2 | held half | 3.4 days | 0 |
| 7 | Sat 24 Oct, 15:36 UTC4d ago | NaN | NaN | NaN | 0 |
| 8 | Sat 24 Oct, 14:33 UTC4d ago | 2 | NaN | 0.4 days | 0 |
| 9 | Sun 18 Oct, 04:19 UTC11d ago | NaN | NaN | NaN | 0 |
| 10 | Sun 18 Oct, 04:01 UTC11d ago | 2 | halved by day 2 | 6.4 days | 0 |
| 11 | Mon 5 Oct, 17:04 UTC23d ago | 2 | halved by day 2 | 12.5 days | 0 |
| 12 | Fri 2 Oct, 01:22 UTC27d ago | 2 | held half | 3.7 days | 1 |
| 13 | Wed 30 Sep, 23:18 UTC28d ago | NaN | NaN | NaN | 0 |
| 14 | Wed 30 Sep, 23:14 UTC28d ago | 2+1 queue | NaN | 1.1 days | 2 |
| 15 | Sat 26 Sep, 21:12 UTC32d ago | 2 | held half | 4.1 days | 2 |
| 16 | Fri 25 Sep, 22:40 UTC33d ago | 2 | NaN | 0.9 days | 0 |
display(srv.map, srv.info())
Map
4250 · seed 1903
- map
- Procedural Map
- size
- 4250
- seed
- 1903
Server
srv.info()- address
- 135.148.10.248:24540
- region
- –
- max players
- 3
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- resets constantly
- hostname
- –
- first seen
- 25 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 28.10 | EU · groups of 8+ · weekly · 114 on average | 68/300 |
| 1 | EU Hub 01 | EU · groups of 1000+ · 23 on average | 1/3300 |
| 2 | 404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 29.10 | EU · groups of 8+ · monthly · 3 on average | 5/300 |
| 3 | A Shockbyte Rust Server | groups of 8+ · 2 on average | 0/40 |
| 4 | Warriors | groups of 8+ · 2 on average | 1/100 |
| 5 | [IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+ | groups of 8+ · 1x · 2 on average | 0/50 |
Quick answers
From the figures on this page.
Player counts
What position does Zoo Crew take in the server rankings?
Rank #5,053 on seven-day player hours for Zoo Crew, within the top 23% of all ranked servers.
How many players does Zoo Crew hold at once?
The sample now reads 0 players for Zoo Crew, out of 3 slots. Over the last seven days it averaged 0 players and peaked at 2. The 48-hour sample puts the busiest hour at 12:00 UTC, averaging 2 players.
Server data
What does performance look like on Zoo Crew?
Server fps over the last 48 hours averages 107; the floor is 23. Buildings, deployables and all else in the world took the count as high as 119,549 entities. The memory field tops out at 4,886 MB. Low fps plus an entity count on the way up is the lag players report.
What Rust version does Zoo Crew run?
The build is Rust network protocol 2635 and build 168909 on Linux, run by Zoo Crew. Steam updates your game for you, but the protocol must match to join.
Is Zoo Crew up, and what does its uptime show?
Zoo Crew reports itself online at the current refresh. The uptime it reports puts the last restart about 32 minutes ago. 127 of 168 hours up over the last 7 full days, or 76%. Its earliest recorded date in Rust Data is 25 September 2026.
Which location does Zoo Crew run from?
No region is published by Zoo Crew. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 135.148.10.248:24540 is its address.
Map and rules
What rules and settings are recorded for Zoo Crew?
The name Zoo Crew carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. Anti-cheat status: VAC on.
Which map has Zoo Crew loaded?
The game generates the map on Zoo Crew: procedural, size 4,250, seed 1903. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipes and dates
On what schedule does Zoo Crew wipe?
No wipe schedule exists for Zoo Crew, since the world is remade every few hours and none of those resets is a wipe.
Tags, lists
Where does Zoo Crew appear among Rust Data lists and filters?
The Rust Data lists that Zoo Crew fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Which meanings do the tags on Zoo Crew hold?
Read by the game's server browser, the tags Zoo Crew publishes are: gmrust (Game mode): Rust survival in its standard form; mp3 (Max players): Slot count: 3; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way into Zoo Crew?
In Rust, F1 opens the console: type client.connect 135.148.10.248:24540. Launch Rust on this page does the same by opening the game through Steam and connecting.