Rust Data

rustdata.spaceservers135.148.134.61:28016.ipynb

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Online 135.148.134.61:28015 checked 10m ago

Welcome to the rice fields

moddedoxide

Connect

srv = rust.server("135.148.134.61:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/40 # 0% full
7-day average 0 # peak 2
rank #8,977 # top 40%
last wipe 3d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123416:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 25 Oct, 16:41 UTC3d ago 1 NaN running 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 50000
Map of Welcome to the rice fields
map
Procedural Map
size
3000
seed
50000
Open on RustMaps

Server

srv.info()
address
135.148.134.61:28015
region
–
max players
40
group limit
8, the default
wipe schedule
–
last wipe
25 Oct 2026, 16:50 UTC
hostname
–
first seen
24 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 149 on average171/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average124/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average186/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average82/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average351/350
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 86 on average249/700

Quick answers

From the figures on this page.

Population data

What position does Welcome to the rice fields take in the server rankings?

Rank #8,977 on seven-day player hours for Welcome to the rice fields, within the top 40% of all ranked servers.

How many players does Welcome to the rice fields hold at once?

Welcome to the rice fields reports 0 players at this refresh, with 40 slots configured. Over the last seven days it averaged 0 players and peaked at 2.

Server data

How well does Welcome to the rice fields perform?

Averaged over 48 hours: 203 server fps, never under 150. The entity count peaked at 48,827, covering buildings, deployables and the rest of the world. Memory peaked at 3,209 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

Which Rust version is Welcome to the rice fields on?

The build is Rust network protocol 2635 and build 168909 on Linux, run by Welcome to the rice fields. The protocol has to match before you can join, and Steam does the updating.

Is Welcome to the rice fields up, and what does its uptime show?

Online is the state at the latest refresh for Welcome to the rice fields. A restart about 30 hours ago is what its reported uptime implies. 80 of 96 hours up over the last 4 full days, or 83%. Rust Data logged it first on 24 October 2026.

Where does Welcome to the rice fields sit?

For Welcome to the rice fields, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 135.148.134.61:28015.

Map and rules

What rules and settings are recorded for Welcome to the rice fields?

No gather rate appears in the name: Welcome to the rice fields. The group limit sits at the default of 8 players. survival is the game mode here, and the usual game, with gathering, building and raiding. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.

What is the map on Welcome to the rice fields?

Size 3,000, seed 50000: the procedural map on Welcome to the rice fields, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe data

When does Welcome to the rice fields wipe, and how often?

Too few wipes are on record for Welcome to the rice fields to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 3 days 22 hours ago, and that is the one in play.

What is wipe day on Welcome to the rice fields like?

Across recent wipes the busiest point averaged 1 players. 1 hours after the latest wipe, the crowd reached its peak.

Lists and tags

Which lists on Rust Data hold Welcome to the rice fields, and which filters?

These Rust Data lists include Welcome to the rice fields: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the server tags on Welcome to the rice fields?

The game's server browser reads these tags from Welcome to the rice fields: gmrust (Game mode): Rust survival in its standard form; mp40 (Max players): Slot count: 40; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

How can I connect to Welcome to the rice fields?

The manual route: launch Rust, F1, then client.connect 135.148.134.61:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp40
Max players Slot count: 40.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Recorded game build: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 94,541 players 11,866 servers online