Rust Data

rustdata.spaceservers135.148.134.91:21529.ipynb

Run all rust-data · live

‹ All servers

Online 135.148.134.91:21528 checked 12m ago

Rustwood | Vanilla+ | Small Community solo/duo

moddedoxide

Connect

srv = rust.server("135.148.134.91:21529")
print(srv.connect_command)

Right now

srv.summary()
players now 0/16 # 0% full
7-day average 0 # peak –
rank #15,310 # top 69%
last wipe 19d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1.5

The first 48 hours of its last wipes

Sat 10 OctThu 1 OctSat 26 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 10 Oct, 05:03 UTC19d ago 1 NaN running 0
1 Thu 1 Oct, 21:13 UTC FW27d ago 4 halved by day 2 8.3 days 0
2 Sat 26 Sep, 18:59 UTC32d ago 2 halved by day 1 5.1 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

2500 · seed 415109780
Map of Rustwood | Vanilla+ | Small Community solo/duo
map
Procedural Map
size
2500
seed
415109780
Open on RustMaps

Server

srv.info()
address
135.148.134.91:21528
region
–
max players
16
group limit
8, the default
wipe schedule
–
last wipe
10 Oct 2026, 05:35 UTC
hostname
–
first seen
20 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 151 on average144/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average127/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average201/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average79/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 89 on average229/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average351/350

Quick answers

From the figures on this page.

Population data

How does Rustwood | Vanilla+ | Small Community solo/duo compare in the rankings?

Rank #15,310 on seven-day player hours for Rustwood | Vanilla+ | Small Community solo/duo, within the top 69% of all ranked servers.

How full does Rustwood | Vanilla+ | Small Community solo/duo run?

Rustwood | Vanilla+ | Small Community solo/duo reports 0 players at this refresh, with 16 slots configured. Over the last seven days it averaged 0 players.

Server facts

What does performance look like on Rustwood | Vanilla+ | Small Community solo/duo?

The 48-hour average is 232 server fps, with a low of 175. The entity count peaked at 30,059, covering buildings, deployables and the rest of the world. A high of 3,404 MB of memory used. Low fps plus an entity count on the way up is the lag players report.

What Rust version does Rustwood | Vanilla+ | Small Community solo/duo run?

Rust network protocol 2635 and build 168909 on Linux is what Rustwood | Vanilla+ | Small Community solo/duo runs. The protocol has to match before you can join, and Steam does the updating.

Is Rustwood | Vanilla+ | Small Community solo/duo up, and what does its uptime show?

Online is the state at the latest refresh for Rustwood | Vanilla+ | Small Community solo/duo. A restart about 2 days 23 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 167 of 168, 99%. Rust Data logged it first on 20 September 2026.

In which location is Rustwood | Vanilla+ | Small Community solo/duo hosted?

No region is published by Rustwood | Vanilla+ | Small Community solo/duo. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 135.148.134.91:21528 is its address.

Rules, settings, map

What rules and settings are recorded for Rustwood | Vanilla+ | Small Community solo/duo?

The name Rustwood | Vanilla+ | Small Community solo/duo carries no gather rate. The group limit sits at the default of 8 players. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.

Which map has Rustwood | Vanilla+ | Small Community solo/duo selected?

Size 2,500, seed 415109780: the procedural map on Rustwood | Vanilla+ | Small Community solo/duo, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipes and dates

When does Rustwood | Vanilla+ | Small Community solo/duo wipe, and how often?

Rustwood | Vanilla+ | Small Community solo/duo wipes on no fixed rhythm, so there is nothing to predict. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 19 days 12 hours ago, and that is the one in play.

What is wipe day on Rustwood | Vanilla+ | Small Community solo/duo like?

The average peak over recent wipes is 2 players. Peak population on the latest wipe came 0 hours in. Half the peak or more was held to the next wipe in 0% of recent wipes. The drop under half arrived by day 1.5 in the other cases.

Tags, lists

Which lists on Rust Data hold Rustwood | Vanilla+ | Small Community solo/duo, and which filters?

The Rust Data lists that Rustwood | Vanilla+ | Small Community solo/duo fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on Rustwood | Vanilla+ | Small Community solo/duo?

Read by the game's server browser, the tags Rustwood | Vanilla+ | Small Community solo/duo publishes are: gmrust (Game mode): Rust survival in its standard form; mp16 (Max players): 16 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way to join Rustwood | Vanilla+ | Small Community solo/duo?

In Rust, F1 opens the console: type client.connect 135.148.134.91:21528. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp16,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp16
Max players 16 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 103,131 players 11,899 servers online