Online NA 135.148.136.193:60408 checked 11m ago
WZ's Island
Connect
srv = rust.server("135.148.136.193:60409")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 10h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 10h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sat 24 Oct, 01:50 UTC5d ago | 0 | NaN | running | 0 |
| 1 | Mon 12 Oct, 21:05 UTC16d ago | 1 | halved by day 1 | 11.2 days | 0 |
| 2 | Mon 12 Oct, 00:45 UTC17d ago | 1 | NaN | 0.8 days | 0 |
| 3 | Sat 26 Sep, 16:55 UTC32d ago | 1 | halved by day 1 | 15.3 days | 0 |
| 4 | Sat 26 Sep, 01:13 UTC33d ago | 1 | NaN | 0.7 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 441222607
- map
- Procedural Map
- size
- 4500
- seed
- 441222607
Server
srv.info()- address
- 135.148.136.193:60408
- region
- NA
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 24 Oct 2026, 01:50 UTC
- hostname
- –
- first seen
- 20 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [NA] Willjum's Casual Solo/Duo Monthly | NA · groups of 8+ · monthly · 15 on average | 4/175 |
| 1 | Hempville 420 No Kos Low Decay / Limited PvP | NA · groups of 8+ · monthly · 7 on average | 6/90 |
| 2 | Made in Quebec & France! QC FR EN (Website 9 Languages) | NA · groups of 8+ · monthly · 4 on average | 4/1000 |
| 3 | Testing Grounds | NA · groups of 8+ · monthly · 2 on average | 0/15 |
| 4 | [US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | | NA · groups of 8+ · monthly · 1 on average | 0/50 |
| 5 | Apocrypha-Linux | PvE | PvP | NA · groups of 20+ · monthly · 1 on average | 1/50 |
Quick answers
From the figures on this page.
Population
How does WZ's Island compare in the rankings?
Ranked #15,338 on seven-day player hours, WZ's Island is #1,510 in North America and in the top 69% of all ranked servers.
How full does WZ's Island run?
WZ's Island reports 0 players at this refresh, with 100 slots configured. Over the last seven days it averaged 0 players.
Server facts
How well does WZ's Island perform?
The 48-hour average is 138 server fps, with a low of 76. Buildings, deployables and all else in the world took the count as high as 124,095 entities. A high of 5,117 MB of memory used. Low fps plus an entity count on the way up is the lag players report.
What is the Rust version on WZ's Island?
Rust network protocol 2635 and build 168909 on Linux is what WZ's Island runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is WZ's Island, and is it online now?
The current sample puts WZ's Island online. Count back 2 days 4 hours from its reported uptime to get the last restart. Uptime of 99% across the last 7 full days: 167 hours of 168. Rust Data logged it first on 20 September 2026.
Where does WZ's Island sit?
In North America, WZ's Island lists itself, using the NA tag. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 135.148.136.193:60408.
Rules, settings, map
What rules and settings are recorded for WZ's Island?
No gather rate appears in the name: WZ's Island. The group limit sits at the default of 8 players. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.
What is the map on WZ's Island?
WZ's Island runs a procedural map of size 4,500 with seed 441222607, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipes and dates
On what schedule does WZ's Island wipe?
A single wipe each month, the force wipe, is all WZ's Island does. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. A new world was started 5 days 6 hours ago, and that is the one in play. The tags list wipes as monthly.
On WZ's Island, what happens on wipe day?
Recent wipes averaged 1 players at their peak. The crowd on the latest wipe topped out 0 hours after it began. Half the peak or more was held to the next wipe in 0% of recent wipes. Otherwise the crowd fell below half by day 1.
Tags, lists
Where does WZ's Island appear among Rust Data lists and filters?
These Rust Data lists include WZ's Island: Modded Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
Which meanings do the tags on WZ's Island hold?
These tags are published by WZ's Island and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): The server lists 100 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game; NA (North America): North America is its listing in the server browser. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way to join WZ's Island?
The manual route: launch Rust, F1, then client.connect 135.148.136.193:60408. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.