Rust Data

rustdata.spaceservers135.148.136.218:28217.ipynb

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Online NA 135.148.136.218:28215 checked 13m ago

[US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes

moddedoxide

Connect

srv = rust.server("135.148.136.218:28217")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak 4
rank #5,690 # top 26% · #938 in NA
last wipe 8h ago # no schedule published
next wipe – # no rhythm it keeps
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0123410:0015:0019:0023:0003:0008:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020010:0015:0019:0023:0003:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 26% of all ranked servers, top 50% in NA. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 2.5

The first 48 hours of its last wipes

Fri 23 OctWed 21 OctWed 21 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 30 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 28 Oct, 22:43 UTC11h ago NaN NaN running 1
1 Fri 23 Oct, 09:06 UTC6d ago 1 halved by day 2 5.6 days 0
2 Wed 21 Oct, 22:03 UTC7d ago 4 NaN 1.5 days 0
3 Wed 21 Oct, 08:38 UTC8d ago 4 NaN 0.6 days 1
4 Fri 16 Oct, 01:50 UTC13d ago 1 halved by day 3 5.3 days 0
5 Tue 13 Oct, 18:08 UTC15d ago 1 NaN 2.3 days 0
6 Mon 12 Oct, 04:29 UTC17d ago 2 NaN 1.6 days 0
7 Sun 11 Oct, 16:32 UTC17d ago 2 NaN 0.5 days 0
8 Thu 8 Oct, 18:09 UTC20d ago 1 NaN 2.9 days 0
9 Tue 6 Oct, 08:00 UTC23d ago 1 held half 2.4 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 1337
Map of [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes
map
Custom Map
size
3000
seed
1337

Server

srv.info()
address
135.148.136.218:28215
region
NA
max players
100
group limit
8, the default
wipe schedule
–
last wipe
29 Oct 2026, 01:11 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
ㅤㅤㅤㅤㅤㅤㅤㅤ |ㅤㅤㅤㅤㅤㅤISL.GG MODDED SERVERSㅤㅤㅤㅤㅤ| ㅤㅤㅤㅤㅤㅤㅤㅤㅤ DEDICATED SERVERSㅤ|ㅤCOMPETITIVE PLAY ㅤㅤㅤㅤㅤㅤㅤㅤ |ㅤㅤㅤㅤㅤBUILD. DESTROY. DOMINATE.ㅤㅤㅤㅤ | Coming Soon!

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[NA-1] Hazzy.gg | Raid Simulator | Bed Wars | Aim | Wiped 10/28NA · groups of 100+ · 24 on average5/200
1RustReborn.gg US - Bedwars | AimTrain | Creative | Arena | FFANA · no group limit · 15 on average3/50
2RustGames.gg | Lucky Pillars - US EAST 1NA · groups of 100+ · 14 on average0/400
3US FunServer x10000000|PVPBATTLEFIELD|KITS|TP|MAZE|KOTH|SF|RAIDNA · groups of 100+ · 1e+07x · weekly · 8 on average3/100
4RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFAEU · no group limit · 724 on average700/750
5R2 - Aim training / Matchmaking / Facechecks - RU MainEU · groups of 12+ · 218 on average296/400

Quick answers

From the figures on this page.

Player counts

What position does [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes take in the server rankings?

Ranked #5,690 on seven-day player hours, [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes is #938 in North America and in the top 26% of all ranked servers.

What population does [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes carry?

The sample now reads 0 players for [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes, out of 100 slots. Over the last seven days it averaged 0 players and peaked at 4. Peak hour in the last 48 hours: 02:00 UTC, mean 4 players.

Server data

What does performance look like on [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes?

Server fps over the last 48 hours averages 109; the floor is 90. Buildings, deployables and all else in the world took the count as high as 1,419 entities. Memory peaked at 1,557 MB. Low fps plus an entity count on the way up is the lag players report.

What is the Rust version on [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes?

Version Rust network protocol 2635 and build 168909 on Linux is reported by [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes. The protocol has to match before you can join, and Steam does the updating.

Is [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes up, and what does its uptime show?

The current sample puts [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes online. A restart about 6 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 93 of 168, 55%. Its earliest recorded date in Rust Data is 13 September 2026.

In which location is [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes hosted?

With its NA tag, [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes lists itself in North America. Rust Data does not look up where the machine stands; it shows where a server says it is. 135.148.136.218:28215 is its address.

Map and rules

Which rules apply on [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes, and what settings?

You will not find a gather rate in the string [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes. Eight players per group: that is the game's default, and it applies here. minigames & battle royale is the game mode here, and battle royale, arenas, parkour, Bedwars. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map has [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes loaded?

The game generates the map on [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes: procedural, size 3,000, seed 1337. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Under map name you will find: Custom Map.

Wipes and dates

When does [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes wipe, and how often?

Irregular wipe times on [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes leave no next wipe to forecast. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 8 hours ago.

What is wipe day on [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes like?

Recent wipes averaged 3 players at their peak. Peak population on the latest wipe came 30 hours in. Half the peak or more was held to the next wipe in 0% of recent wipes. Otherwise the crowd fell below half by day 2.5.

Lists and tags

Which Rust Data filters and lists contain [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes?

These Rust Data lists include [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes: Modded Rust servers, Rust aim training servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Which meanings do the tags on [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes hold?

The game's server browser reads these tags from [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): 100 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^e (Minigames): The format is minigames: arenas, Bedwars, parkour and others; ^d (Combat training): Practise aim and PvP; the loot is provided; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings; NA (North America): The server browser files it under North America. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way into [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes?

Enter client.connect 135.148.136.218:28215 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. You will find its website at https://ISL.GG.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,^e,^d,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp100
Max players 100 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Gameplay

^e
Minigames The format is minigames: arenas, Bedwars, parkour and others.
^d
Combat training Practise aim and PvP; the loot is provided.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Modded listing: the game is changed by plugins or settings.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 52,970 players 11,690 servers online