Online 46.174.53.96:28015 checked 12m ago
R2 - Aim training / Matchmaking / Facechecks - RU Main
Connect
srv = rust.server("46.174.53.96:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 0.2% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 8d 23h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 8d 23h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 36d 23h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 610, 0 hours in, with 83 in the queue.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 17:54 UTC FW26d ago | 610+83 queue | NaN | running | 583 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
6000 · seed 1337- map
- discord.gg/r2aim
- size
- 6000
- seed
- 1337
Server
srv.info()- address
- 46.174.53.96:28015
- region
- –
- max players
- 450
- group limit
- 12 max
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 17:54 UTC
- hostname
- ru.aim.r2rust.com
- first seen
- 13 Sep 2026
Operator · r2rust.com
rust.servers(operator="r2rust.com").sort_values("players")
| server | players | |
|---|---|---|
| 0 | R2 - Aim training / Matchmaking / Facechecks - EU Main | 49/400 |
| 1 | R2 Test Server | 0/250 |
3 servers publish a r2rust.com hostname.
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFA | EU · no group limit · 687 on average | 1348/2000 |
| 1 | RustGames.gg | Lucky Pillars - EU 1 | EU · groups of 100+ · 79 on average | 155/400 |
| 2 | [EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLD | EU · no group limit · 30 on average | 45/75 |
| 3 | A-42 - Helicopter / Minicopter Training | EU · groups of 200+ · 3 on average | 5/42 |
| 4 | Fly2Fight | Attack Heli Training | FFA Heli | EU · groups of 8+ · 1 on average | 2/40 |
| 5 | Training | Oil Rig Practice | Small & Large Rig | PvP | EU · groups of 8+ · 1 on average | 1/50 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does R2 - Aim training / Matchmaking / Facechecks - RU Main rank?
Player hours over seven days put R2 - Aim training / Matchmaking / Facechecks - RU Main at #46, in the top 0.2% of the ranked set.
What population does R2 - Aim training / Matchmaking / Facechecks - RU Main carry?
R2 - Aim training / Matchmaking / Facechecks - RU Main reports 384 players at this refresh, with 450 slots configured. Over the last seven days it averaged 208 players and peaked at 509. Averaged by hour over 48 hours, 10:00 UTC is the busiest, at 397 players.
Server facts
How smoothly does R2 - Aim training / Matchmaking / Facechecks - RU Main run?
Server fps over the last 48 hours averages 60; the floor is 60. Buildings, deployables and all else in the world took the count as high as 12,335 entities. Memory peaked at 4,180 MB. What players call lag is these two fields together: low fps and a rising entity count.
Which Rust version is R2 - Aim training / Matchmaking / Facechecks - RU Main on?
The build is Rust network protocol 2635 and build 168909 on Linux, run by R2 - Aim training / Matchmaking / Facechecks - RU Main. The protocol has to match before you can join, and Steam does the updating.
How reliable is R2 - Aim training / Matchmaking / Facechecks - RU Main, and is it up?
R2 - Aim training / Matchmaking / Facechecks - RU Main reports itself online at the current refresh. A restart about 14 hours ago is what its reported uptime implies. 168 of 168 hours up over the last 7 full days, or 100%. Rust Data logged it first on 13 September 2026.
Where does R2 - Aim training / Matchmaking / Facechecks - RU Main sit?
No region tag is published by R2 - Aim training / Matchmaking / Facechecks - RU Main, though its name points to Europe. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 46.174.53.96:28015.
Map and rules
Which settings and rules does R2 - Aim training / Matchmaking / Facechecks - RU Main run?
No gather rate appears in the name: R2 - Aim training / Matchmaking / Facechecks - RU Main. The cap on a group is 12 players. Game mode minigames & battle royale, with this note: battle royale, arenas, parkour, Bedwars. Modded is the browser category: plugins or settings alter the game. The plugin count is Carbon. Anti-cheat status: VAC on.
What is the map on R2 - Aim training / Matchmaking / Facechecks - RU Main?
R2 - Aim training / Matchmaking / Facechecks - RU Main runs a procedural map of size 6,000 with seed 1337, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Under map name you will find: discord.gg/r2aim.
Wipe data
When does R2 - Aim training / Matchmaking / Facechecks - RU Main wipe, and on what schedule?
Once a month R2 - Aim training / Matchmaking / Facechecks - RU Main wipes, with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. A new world was started 26 days 1 hours ago, and that is the one in play.
On R2 - Aim training / Matchmaking / Facechecks - RU Main, what happens on wipe day?
The average peak over recent wipes is 610 players. A peak 0 hours into the latest wipe, plus 83 waiting in the queue.
Lists and tags
Where does R2 - Aim training / Matchmaking / Facechecks - RU Main appear among Rust Data lists and filters?
On Rust Data, R2 - Aim training / Matchmaking / Facechecks - RU Main appears in these lists: EU Rust servers, Modded Rust servers and Rust aim training servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Players now: At least 200; Average players: 200+ on average.
Who is behind R2 - Aim training / Matchmaking / Facechecks - RU Main?
A r2rust.com hostname is published by R2 - Aim training / Matchmaking / Facechecks - RU Main and by 2 other servers we track, which suggests the same operator runs them.
Which meanings do the tags on R2 - Aim training / Matchmaking / Facechecks - RU Main hold?
These tags are published by R2 - Aim training / Matchmaking / Facechecks - RU Main and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp450 (Max players): The server lists 450 slots; ts12 (Group limit): Team size tops out at 12; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^e (Minigames): Minigame server covering arenas, Bedwars and parkour, among others; ^d (Combat training): Practise aim and PvP; the loot is provided; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Runs on Carbon for plugins. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
How can I connect to R2 - Aim training / Matchmaking / Facechecks - RU Main?
In Rust, F1 opens the console: type client.connect 46.174.53.96:28015. Launch Rust on this page does the same by opening the game through Steam and connecting. You will find its website at https://r2rust.com.